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notapixelstudio.bsky.social
@notapixelstudio.bsky.social
Spare-time game developers/designers. Enthusiastic and eager to fail and learn. Casual jammers, Loving #FOSS, developing our games in #Godot

https://notapixel.itch.io
While there's still room for improvement, we believe that this new iteration provides more leniency (allowing to grab blocks farther away) and better control (reducing block movements while rotating the ship).
October 3, 2025 at 10:23 PM
All playtesters of the previous version were reporting the same feedback: using the tractor beam, which is the main action of the game, was very difficult and unsatisfactory.
October 3, 2025 at 10:22 PM
That is so clever!
September 20, 2025 at 10:59 PM
We had problems too yesterday... today it seemed to work fine with .mov files, but it seems to me that Bluesky has a few issues with video upload
September 20, 2025 at 10:50 PM
Improvement 1: More powerful wobbly outline while carrying a block
September 19, 2025 at 9:45 PM
Uhmm... something went wrong with this video. Still getting the hang of Bluesky

I can't get this video to play on most platforms. Anyone having similar problems?
September 19, 2025 at 6:55 PM
Reposted
here you go -
September 16, 2025 at 8:28 AM
Thanks! :D We hope to include single player and co-op modes, and maybe a versus mode.

Full disclosure: the (local) multiplayer code, as well as character controls for the ships, are reused from our main project. All blocks-related code is brand new instead.
September 17, 2025 at 10:47 AM
That's one of the best takes on the theme for sure! Nice work! :D
September 16, 2025 at 9:14 PM
Reposted
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Music again by @tallbeard.itch.io aka Abstraction, except it gets distorted as you forget.
#FallingBlockJam #Godot #GodotEngine
September 16, 2025 at 3:17 PM