http://s.team/a/1188410
- Formerly a designer on Grand Theft Auto 6 and Madden
- Level designer for Void Sols
- Also making a lil Metroidvania!
I've been really enjoying running around this chill little french town collecting bulbs. The level design, the art direction, and the music are all top notch, just a lovely little game.
I've been really enjoying running around this chill little french town collecting bulbs. The level design, the art direction, and the music are all top notch, just a lovely little game.
To summarize my thoughts in one sentence: That is probably the most difficult and tedious that a game can be while still being engaging enough to keep me hooked until the end 😆
To summarize my thoughts in one sentence: That is probably the most difficult and tedious that a game can be while still being engaging enough to keep me hooked until the end 😆
(Fire Emblem on the left, Carthage on the right)
(Fire Emblem on the left, Carthage on the right)
The first major shortcut back to the Central Yharnam lamp is hidden through a house off the main bridge, which can be hard to spot. Except that Fromsoft INTENTIONALLY draws your attention that way by placing an ambush right by the entrance.
The first major shortcut back to the Central Yharnam lamp is hidden through a house off the main bridge, which can be hard to spot. Except that Fromsoft INTENTIONALLY draws your attention that way by placing an ambush right by the entrance.