odachivr
odachivr.bsky.social
odachivr
@odachivr.bsky.social
developing innovative vr tools for the cyberspace community 🌐
Reposted by odachivr
An open-source tool for Windows PCs with Nvidia GPUs adds eye-tracked foveated rendering to a huge number of SteamVR games:
Open-Source Tool Adds Eye-Tracked Foveated Rendering To Many SteamVR Games
An open-source tool for Windows PCs with Nvidia GPUs adds eye-tracked foveated rendering to a huge number of SteamVR games.
www.uploadvr.com
November 18, 2025 at 12:00 PM
November 12, 2025 at 9:39 PM
November 12, 2025 at 3:20 PM
November 11, 2025 at 8:32 PM
Reposted by odachivr
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 7, 2025 at 4:03 PM
November 3, 2025 at 11:10 PM
November 2, 2025 at 6:04 PM
Reposted by odachivr
Really great show of personal galleries that highlight each artist! There's so much good work here, definitely visit.
As part of The Museum of Immersivism Gallery Jam I have created my very first art gallery and also my first public world submission to community labs on VRChat.

vrchat.com/home/launch?...
Eucafox's Art Gallery by Eucafox
Welcome to my art gallery and submission for The Museum of Immersivism Gallery Jam 2025- IMMERS․9583
vrchat.com
October 10, 2025 at 9:33 PM
once in a blue pool 🌀🌐

#weird #glitchart #glitchcore
October 8, 2025 at 4:11 AM
Reposted by odachivr
With over 300 entries submitted for the Godot Showreel 2025, it's time to vote. As a Development Fund member, you can help us choose the best of the best. Join the Fund and cast your votes!
🗳️ Vote: showreel.godotengine.org
💖 Join: fund.godotengine.org
Godot Showreel Voting
Godot's annual showreel voting platform.
showreel.godotengine.org
October 6, 2025 at 3:43 PM
October 4, 2025 at 3:34 AM
Reposted by odachivr
Today's Iron Rebellion update adds 16-player warzones to the action mech game, also promising performance boosts on Quest and PC VR.

Details here: www.uploadvr.com/iron-rebelli...
September 29, 2025 at 5:28 PM
city lights at night 🌃

#glitchart #digitalart
September 27, 2025 at 7:39 PM
Reposted by odachivr
September 17, 2025 at 12:59 PM
Reposted by odachivr
#GodotEngine 4.5 has finally arrived! 🎉

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

godotengine.org/releases/4.5/
Godot 4.5, making dreams accessible – Godot Engine
From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game — we are ...
godotengine.org
September 15, 2025 at 8:30 PM
Reposted by odachivr
#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀

Your help will be crucial, so give it a whirl (always make a backup!) and let us know if any issues went unnoticed

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 1 – Godot Engine
Godot 4.5 stable release is imminent; let the last round(s) of testing begin!
godotengine.org
September 5, 2025 at 5:46 PM
Reposted by odachivr
Taking traditional art into the future. We won’t leave painting behind.
September 4, 2025 at 10:02 PM
Databender, our VR glitch art editor made in Godot, is finally released to the Quest store! Check out the trailer: youtu.be/xRKmzw8vZaw?...

#vr #godot #art #glitch
Databender Quest Release Trailer
YouTube video by odachiVR
youtu.be
September 3, 2025 at 9:12 PM
Sneak peak for the Databender trailer going live this week 📈 #glitch #art #vr
August 26, 2025 at 11:54 PM
Reposted by odachivr
shitty cyberpunk future:

just had to reformat my computer to get my gloves to work so I could have higher fidelity hands in vr

setting up my face and eyes requires special builds of either new open source projects or proprietary drivers

and i forgot to back up my dick config before formatting :(
August 24, 2025 at 4:38 PM
Reposted by odachivr
It's been a long journey, but we're at the tail-end of 4.5's beta cycle at last!

Godot 4.5 beta 6 is now live! Help us prepare for the Release Candidate stage by giving it a spin:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 6 – Godot Engine
One more for the road!
godotengine.org
August 21, 2025 at 9:00 PM
Reposted by odachivr
📣 Submissions open for the Godot 2025 showreel

This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!

📅 Submissions close: October 1st
📅 Voting starts: October 6th
Submissions open for Godot 2025 showreel – Godot Engine
Showcase your Godot creations in 2025! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
godotengine.org
August 15, 2025 at 11:44 AM
Some more experimenting in Databender, really liking how some of the edit tools are coming together. The posterize mode is especially good for backgrounds! And the compression filter kind of makes the image look rendered in old school cgi? #glitchart #vr
August 12, 2025 at 4:33 PM
Reposted by odachivr
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
databender’s tutorial is done! it was definitely needed as there are a lot of new interactions that are made possible in a VR image editor #vr #art
July 21, 2025 at 11:49 PM