ONB v2.5
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opennetbattle.bsky.social
ONB v2.5
@opennetbattle.bsky.social
I'm coding an online BN client that allows custom content with the end-goal of putting it into a real PET case. I do NOT accept donations, bribes, or blackmail.
Copying an open source project and calling it your own is pretty sad. If anyone is going to spend time like that they should do it out of personal joy. MMBN got me through a lot in my childhood. I had to grow up fast. It inspired me to learn comp. sci. And so I gave "it" back to the world with ONB!
July 26, 2025 at 1:29 PM
Reposted by ONB v2.5
@opennetbattle.bsky.social is having a huge increase in players the last two days <3 it’s insane! This thing is blowing up! Love the community! Let’s build an ever expanding network!
May 17, 2025 at 8:06 AM
Reposted by ONB v2.5
Had a rather embarassing fight against HeelNavi in @opennetbattle.bsky.social I'm currently working on a custom navi and custom chips. Absolute freedom, online multiplayer! Every fan should give this a try! #megaman #rockman #megamanbattlenetwork #rockmanexe #ロックマン #ロックマンエグゼ
May 26, 2025 at 8:52 PM
Apologies for the lack of updates due to IRL setbacks. First apartment, then job hunting, and now family stuff...

Here is a new feature: form descriptions!
Also the chip cust gui art was made by ONB contributor and long-time member Kuri!
June 7, 2025 at 4:45 PM
What's that? V2 won't let you make your own PA combos?
V2.5 doesn't have that problem. Skill issue.

#preview #mmbn #indie #gamedev #open #source #cpp
January 30, 2025 at 5:56 AM
(1/2) Next release has the ability to overwrite the player's session. Servers can:
1. Overwrite chip limits, chip values, unique limits, class limits
2. Overwrite Tag and Reg MB
3. Overwrite folder permissions: edit, equip, etc
4. Disable folders

#battlenetwork #mmbn #indiedev #gamedev #opensource
November 6, 2024 at 5:53 PM