names are Ciara or PadpaMari.
i am the creator of Project Draconic(wip title),
a solo made 3D hack n' slash action game with a japanese anime artstyle.
my YT : https://www.youtube.com/@padpamari/videos
the idea is to provide support for lighter units
#gamedev #indiedev #godot #godotengine
the idea is to provide support for lighter units
#gamedev #indiedev #godot #godotengine
enemies will block and riposte your attacks
-- late post because i lost progress to corruption, still rebuilding.
set back was 1 and 1/2 months
#gamedev #indiedev #godot #godotengine
enemies will block and riposte your attacks
-- late post because i lost progress to corruption, still rebuilding.
set back was 1 and 1/2 months
#gamedev #indiedev #godot #godotengine
they've been named kolibri after their long sharp tail and small frame
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they've been named kolibri after their long sharp tail and small frame
#gamedev #indiedev #godot #godotengine
they are to be treated as one and
more of them means increase in difficulty
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they are to be treated as one and
more of them means increase in difficulty
#gamedev #indiedev #godot #godotengine
#gamedev #indiedev #godot #screenshotsaturday
#gamedev #indiedev #godot #screenshotsaturday
the kick currently sends you flying so aiming it is a little
difficult but quite fun
#screenshotsaturday #gamdev #indiedev #godot #godotengine
the kick currently sends you flying so aiming it is a little
difficult but quite fun
#screenshotsaturday #gamdev #indiedev #godot #godotengine
#gamedev #indiedev #godot #godotengine
#gamedev #indiedev #godot #godotengine
and almost finished linking the end of the level
to the start
#gamedev #indiedev #godot #art #godotengine
and almost finished linking the end of the level
to the start
#gamedev #indiedev #godot #art #godotengine
#gamedev #indiedev #godot #godotengine #art
#gamedev #indiedev #godot #godotengine #art
#gamedev #indiedev #godot #godotengine #3D
#gamedev #indiedev #godot #godotengine #3D
apart from some animation work they are complete.
ive also tried to redo the player hurt and dodge
since it was too jank, still working on that
got alot of other stuff done too but its abit much for one post
#gamedev #indiedev #godot #godotengine
apart from some animation work they are complete.
ive also tried to redo the player hurt and dodge
since it was too jank, still working on that
got alot of other stuff done too but its abit much for one post
#gamedev #indiedev #godot #godotengine
this is also the last addition to the enemy template
which means i can start work on new enemies again.
#indiedev #gamedev #godot #godotengine #screenshotsaturday
this is also the last addition to the enemy template
which means i can start work on new enemies again.
#indiedev #gamedev #godot #godotengine #screenshotsaturday