Jeff 🌸
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peabnuts123.bsky.social
Jeff 🌸
@peabnuts123.bsky.social
Indie game dev, web developer, artist etc 💁‍♀️ Currently making PolyZone, a 3D 90’s-era fantasy console 🕹️💾 Pronoun flexible 🏳️‍⚧️ I made https://notime.zone

New Zealand
This side-by-side lol amazing
(by /u/Ferhog on Reddit) #KPOPDEMONHUNTERS
August 24, 2025 at 9:58 PM
The actual goal of this piece of work was to implement vertex lighting, since I was getting uncomfortable with all my screenshots and videos having high-fidelity per-pixel lighting on everything. It was really breaking the immersion! #polyzone
June 28, 2025 at 10:35 PM
This was a bit of an exercise in yak shaving as I needed to build some kind of material system so that I could control the inputs to a custom shader (so I could test the shader). #polyzone
June 28, 2025 at 10:35 PM
The material editor lets you add overrides to the materials of a 3D model. You can override the material's colour and texture, as well as set an emission colour (which contributes to the material's own lighting), or configure a cubemap reflection.
#polyzone
June 28, 2025 at 10:35 PM
720p@6Mbps for yucks.
June 24, 2025 at 11:58 PM
That actually wasn't half bad! This is 720p@1500kbps. MP4 by the way.
June 24, 2025 at 9:16 PM
Good morning, back ony my bullshit trying to find the perfect format for sharing video on Bluesky. Referencing some scuttlebutt, this is 720p@3Mbps, which I think will be too high a bitrate.
June 24, 2025 at 9:11 PM
And finally 4x scaled mp4 (this is a 20mb file for a 5 second video)
June 24, 2025 at 9:49 AM
Last tests of the evening. 2x scaled GIF:
June 24, 2025 at 9:49 AM
Yep majorly compressed again, unsurprisingly! Now I offer the highest quality webm I can output (over 2mb per second 😂😂😂)
June 24, 2025 at 9:41 AM
Highest quality mp4 I can output (almost 1mb per second lol)
June 24, 2025 at 9:40 AM
High-quality GIF test 👀 Testing what formats are best for sharing animated 480p clips / screenshots
June 24, 2025 at 9:28 AM