Jasmine Cooper
@perennialcoop.bsky.social
320 followers 260 following 110 posts
Composer for Kindred Fates, Gecko Gods, Gigabuster and more. Youtube videos: http://shorturl.at/gkAKY My beeps and boops: www.perennialsounds.com She/Her
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perennialcoop.bsky.social
I was *really* hoping to hit Magfest this year, but life had other plans. So...

Magfest 2025 - SNES JRPG Classics
shorturl.at/UX8Hx

Free sheet music! 2 to 5 players. Interchangeable parts. Most of all instruments represented. 1st of 5 tunes!

#magfest2025 #gamemusic
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shorturl.at
Reposted by Jasmine Cooper
perennialcoop.bsky.social
This is such a cool concept!!
perennialcoop.bsky.social
These are sick! Huge fan of your work.
perennialcoop.bsky.social
This game has so much dang character!! Instant follow.
perennialcoop.bsky.social
Congratulations to you and the team! Cannot wait to check out the game and, most of all, the OST! You've been doing some gnarly stuff with this project!
perennialcoop.bsky.social
Congrats, Tyler! This has been a long time coming!
Reposted by Jasmine Cooper
perennialcoop.bsky.social
Really great tunes on here. Highly worth checking out!
troisnyx.bsky.social
HEY FOLKS

IT'S OUT

OUR DEBUT ALBUM

GO GET IT 🤩
twomeeps.bsky.social
HEY FRIENDS! 👀✨

Our debut album Valid is OUT NOW!! 🎉

You can get both a digital download of the album and a limited edition jacket case CD on our bandcamp. Go grab 'em while they're hot! ✨

twomeeps.bandcamp.com/album/valid

#newmusic #indierock #poprock #twomeeps
perennialcoop.bsky.social
The standard fare - Salvador Dali, Max Ernst, Jean Arp and Brancusi (learned of him from a Romanian parnter!). I'm also really into Mason Lindroth's works!
perennialcoop.bsky.social
Really enjoying the look of the character and rustling images. As a HUGE fan of surrealism, I'm looking forward to seeing more!

Feelings it gives: Awe, contemplativeness, wonder?
perennialcoop.bsky.social
Ooh, that underwater animation is great!
lindwyrmstudios.bsky.social
Biweekly Newsletter June 27/2025 (1 image, 1 video link)

Videos: imgur.com/a/jiBLs3g

#TheLastSanctum #indiedev #gamedev #indiegamedev #dragonartists #ue5 #unrealengine #dragon #dragonart #survival #survivalgame #dragongame #tls #drake #Blender #BlenderArt #3dart
Coding

Finished core physics modularization rework:
Total updates included ~7000 lines of code changed to rework control flow and data ownership, to modularize the logic as described in other newsletters -- basically all of this is "core code", and now the structure should be locked up through at least completing the playable demo.
This update seems to fix the problems we hoped it would fix, and it's now much much easier to experiment with different physics variations.
Finished updating the documentation to help with tracking dataflow over the course of a physics tick.
Fixed the dozens of bugs resulting from this change, player movement code now appears to be working as before the refactor (plus some quality of life fixes).
Small improvements to ground movement feel.
Explored flight adjustments to improve the snappiness/control of player movement. We also did a chunk of work on our flapping system, but that still needs a lot more tweaking. We hope to be able to showcase it soon!
Updated design diagrams to match changes in code organization.


Models & Map

Worked more on sculpting a mesa area in the map.
Made rig adjustments to Iceclaw, especially to the tail, which makes it more controllable and allows for fluid movement. We also added footpad controls, which helps us move the feet in-engine.
Updated Iceclaw's animations for improved quality and expression of its personality, including ground, climb and swim cycles and various actions (including sit, lay, and sleep). We're very close to finished revising Iceclaw!
We'd like to show you a couple comparisons of the improved animations! Old vs new Swim Sprint, the new Underwater Sprint, and old Trot vs new Trot.
perennialcoop.bsky.social
Shoutout to @dateeverythinggame.bsky.social. Such a fun and creative title! Such flavorful writing per character, integration of animated and silly sfx, and equally fulfilling attenuation to the music.

A gem all around! I hope the game finds y'all the success to make more things like this!
perennialcoop.bsky.social
Gees, I love this meme, haha. Game is looking good!
perennialcoop.bsky.social
Stunning! Wishing y'all the best! The game is gorgeous.
perennialcoop.bsky.social
AY, NEHA! Glad to see you out here killing it. :)
perennialcoop.bsky.social
What game demo of mine is being featured? I'm confused.
perennialcoop.bsky.social
Yo, this looks crazy cool!
perennialcoop.bsky.social
Ooh, I love these colors! Great work!
perennialcoop.bsky.social
Composer AND sound designer? Y'all found a gem! ;)
perennialcoop.bsky.social
Looks and sounds stellar!