Picster (Raffaele Picca)
@picster.bsky.social
1.2K followers 250 following 62 posts
Part of Bippinbits 🧡 Working on PVKK: Planetenverteidigungskanonenkommandant & Dome Keeper during the day. Solo hobby dev making Engraving at night.
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picster.bsky.social
Thanks for the nice words! Yes, everything but a few lines of shader code were done by me - I looked up some open source shaders to modify for the screen space effect.
picster.bsky.social
There can't be enough of them!
picster.bsky.social
I used to make tutorials, but it's soooo much work. I rather make games 😅
picster.bsky.social
Thanks for the response 😍
I deleted my original post quickly as a friend helped me ✌
picster.bsky.social
I always wanted to make a multiplayer game for a jam and finally did in the last Ludum Dare 58 compo.

White Noise Protocol - a co-op online game without a single line of netcode 🙃

Play it on itch ❄
picster.itch.io/white-noise-...

#GodotEngine #LDJam #ld58
picster.bsky.social
I'm sooooo excited! Let's goooo!
picster.bsky.social
I'm super exited! Engraving will be part of the #SixOneShowcase 🤩

It will be an amazing showcase with tons of cool games hosted by the most amazing people! Let's GO!
sixoneindie.com
47 indies. 72 minutes. The Six One Indie Showcase returns September 18th via IGN, GameSpot, and Six One Indie's channels!

• World premiere from ORIGAME DIGITAL
• Lil Gator Game: In the Dark gameplay
• Super Rare Originals, Blumhouse Games, and so much more!

Save The Date: youtu.be/QncfsZr_fxQ?...
Reposted by Picster (Raffaele Picca)
godotfest.com
Can #Godot expand beyond indie games, into AA territory? Well, the best way to learn is by doing, so the team @epictellers.bsky.social set out to create an entire full-scale cRPG, all in Godot! Learn more about this crazy endeavour @ #GodotFest!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Building Starfinder: Professional Godot at Scale
Learn about the unexpected advantages, difficulties, workarounds and the resulting workflows of using Godot in AA development, based on real unfiltered production insights from a 30-person development team.
Ricard Pillosu, Felix Rios, Maria Calle
Epictellers
picster.bsky.social
I'm very excited to hear about this journey! Especially the 3D pipeline is something that I talked about a lot with other devs and what I have seen so far about DOGWALK was super interesting!

See you at the GodotFest fellow #GodotEngine devs!
godotfest.com
Here's the first little sneak peek at one of the upcoming talks @ #GodotFest we're excited about: The Blender team will be talking about their experiences with the Godot Engine during the making of DOGWALK!
Image with text, spotlighting a talk or workshop for GodotFest 2025

Making of DOGWALK
A short open source game, centered around incorporating Blender & Godot. Get insight into the planning & game design, the paper-craft art style and our glTF & Blender Asset oriented pipeline.
Blender
Vivien Lulkowski 
Simon Thommes 
Julien Kaspar
picster.bsky.social
That reminds me to prepare more loot!
picster.bsky.social
Check it out! 🤘
cameronpaxton.com
Last full day of GMTK Jam ratings ahead!

If you've ever wanted to play a timeloop boomer shooter with your own clones... well, have I got the game for you!

guyunger.itch.io/deja-boom

#gmtk #gmtkjam #godot #gamedev
Déjà Boom by Guy, AystarGames, Perfoon, Raffaele Picca, SupaBubba, Cameron Paxton
Play coop with yourself
guyunger.itch.io
picster.bsky.social
Super interesting read!
studio.blender.org
Did you enjoy playing DOGWALK? ❄️ 🐶 Get technical and learn more about our pipeline between Blender and #godot with Simon!

#b3d #game #pipeline #Dogwalk #OpenProject #BlenderStudio
studio.blender.org/blog/our-wor...
Our Workflow with Blender and Godot - Blender Studio
For DOGWALK we set up a pipeline between Blender and Godot. Here is how we did it.
studio.blender.org
picster.bsky.social
I had the Linux version running on the Steam Deck, so I guess a playtest is the perfect opportunity to find out if it works on Linux desktop 👍
picster.bsky.social
Thanks for the offer ☺️
picster.bsky.social
I also started around the time. If it helps you in any way. I have years of experience as a 2D/3D artist and as a art director. Had my first job in that profession in 2004 🧓
picster.bsky.social
I am currently looking for more playtesters for the next playtest round of the Engraving Demo!

If you like Horror Adventure games, check out the link below!

And if not I would really appreciate sharing this post ✌

steamcommunity.com/games/261665...

#indiegames #GodotEngine #horrorgame
picster.bsky.social
I've been using it for quite a while now!