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Just a small demo for a game Dizzyspells/Cibastion made awhile ago, its got a super unique vibe going for it and you can really tell this entire project was pushing RPGMaker to its limits. Its fairly short at just under 2 hours but its definitely something I'd rec.
Just a small demo for a game Dizzyspells/Cibastion made awhile ago, its got a super unique vibe going for it and you can really tell this entire project was pushing RPGMaker to its limits. Its fairly short at just under 2 hours but its definitely something I'd rec.
2026 MEDIA THREAD:
2026 MEDIA THREAD:
@doppysoft.newgrounds.com
@rasterplan.bsky.social
@snoozingwell.bsky.social
@maridiansnack.bsky.social
(bro you cannot put me on the spot i don't have any new posts)
@doppysoft.newgrounds.com
@rasterplan.bsky.social
@snoozingwell.bsky.social
@maridiansnack.bsky.social
(bro you cannot put me on the spot i don't have any new posts)
I use aseprite for cleanup and adjustments of framerates though, especially for comms and pieces with a ton of layers and assets
I use aseprite for cleanup and adjustments of framerates though, especially for comms and pieces with a ton of layers and assets
Once again thank you for your support!
Once again thank you for your support!