For more info, visit our site: raiders.world
#CardBattler #Deckbuilding #DeepStory #IndieGame #NarrativeGame #PostApocalypse #Roguelike #StoryRich #TacticalCombat #Wastelands
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #PostApocalyptic #IndieGame #TacticalCombat #PostApocalypse #Tactic #TurnBased
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #PostApocalyptic #IndieGame #TacticalCombat #PostApocalypse #Tactic #TurnBased
Playtest&social: raiders.world
#CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
Playtest&social: raiders.world
#CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
Trouble is a card type: thirst, radiation, illness. When the road gets ugly, your deck gets worse. Survive to purge it.
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
Trouble is a card type: thirst, radiation, illness. When the road gets ugly, your deck gets worse. Survive to purge it.
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
7 days left — on January 15, the Steam page for Raiders World: Armita’s Search goes live!
#IndieGame #IndieDev #GameDev #RoguelikeDeckbuilder #Deckbuilder #CardBattler #TurnBasedCombat #StoryRich #PostApocalyptic #ChoicesMatter #SteamGame #FemaleProtagonist
7 days left — on January 15, the Steam page for Raiders World: Armita’s Search goes live!
#IndieGame #IndieDev #GameDev #RoguelikeDeckbuilder #Deckbuilder #CardBattler #TurnBasedCombat #StoryRich #PostApocalyptic #ChoicesMatter #SteamGame #FemaleProtagonist
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat #PostApocalypse
Playtest&social: raiders.world
#StoryRich #CardBattler #Roguelike #Deckbuilder #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat #PostApocalypse
Being kind is Hard Mode: choices change actions, how the world treats you, and the ending.
#StoryRich #CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
Being kind is Hard Mode: choices change actions, how the world treats you, and the ending.
#StoryRich #CardBattler #Roguelike #Deckbuilder #FemaleProtagonist #PostApocalyptic #IndieGame #NarrativeGame #TacticalCombat
#CardBattler #Deckbuilding #DeepStory #IndieGame #NarrativeGame #PostApocalypse #Roguelike #StoryRich #TacticalCombat #Wastelands
#CardBattler #Deckbuilding #DeepStory #IndieGame #NarrativeGame #PostApocalypse #Roguelike #StoryRich #TacticalCombat #Wastelands
#IndieGame #Deckbuilder #Roguelike #NarrativeGame #TacticalCombat #PostApocalypse
#IndieGame #Deckbuilder #Roguelike #NarrativeGame #TacticalCombat #PostApocalypse
— Оrganic/Mech HP alters DoTs
— Units attack automatically
— Another concept of temp.HP
— Wave enemy leaders
— Lots of one-time cards
— Card cost=1
— Travel & Firearms drains res
— Redraw button
#IndieGame #Deckbuilder #Roguelike #NarrativeGame #TacticalCombat #PostApocalypse
— Оrganic/Mech HP alters DoTs
— Units attack automatically
— Another concept of temp.HP
— Wave enemy leaders
— Lots of one-time cards
— Card cost=1
— Travel & Firearms drains res
— Redraw button
#IndieGame #Deckbuilder #Roguelike #NarrativeGame #TacticalCombat #PostApocalypse
Armita leaves bunker to find kidnapped father. Build a modular deck from companions’ gear, choose who to trust, and shape your fate through Humanity.
RAIDERS.WORLD
#IndieGame #Deckbuilding #StoryDriven #PostApocalypse
Armita leaves bunker to find kidnapped father. Build a modular deck from companions’ gear, choose who to trust, and shape your fate through Humanity.
RAIDERS.WORLD
#IndieGame #Deckbuilding #StoryDriven #PostApocalypse