👉 Try it free at: rapidpipeline.com
Blender
Unreal Engine
Maya
3ds Max
Adobe Substance
Watch the release video & level up your workflow! 🎥
#RapidPipeline #GameDev #VFX #Animation #LaunchDay
rapidpipeline.com/en/blog/3d-m...
rapidpipeline.com/en/blog/3d-m...
At #SIGGRAPH2025, OVA showed how StellarX + RapidPipeline let teams convert, optimize, and deploy VR simulations with full autonomy.
🎥 youtu.be/Vsf0FGnf9Xk
📖 rapidpipeline.com/en/blog/part...
At #SIGGRAPH2025, OVA showed how StellarX + RapidPipeline let teams convert, optimize, and deploy VR simulations with full autonomy.
🎥 youtu.be/Vsf0FGnf9Xk
📖 rapidpipeline.com/en/blog/part...
Cut your model from 150K → 50K polygons with RapidPipeline, fast, detail-preserving optimization for real-time performance.
👉 Try it free: rapidpipeline.com/en/autodesk-...
#Maya #3DModeling #GameDev
Cut your model from 150K → 50K polygons with RapidPipeline, fast, detail-preserving optimization for real-time performance.
👉 Try it free: rapidpipeline.com/en/autodesk-...
#Maya #3DModeling #GameDev
Want the full 50 mins replay and updates on the next webinars?
👉 Subscribe to the newsletter: rapidpipeline.com/en/newsletter/
or comment WEBINAR ans we'll send it to you!
#3dsMax #3DOptimization #RapidPipeline #Web3D #XR #3DArtists
Want the full 50 mins replay and updates on the next webinars?
👉 Subscribe to the newsletter: rapidpipeline.com/en/newsletter/
or comment WEBINAR ans we'll send it to you!
#3dsMax #3DOptimization #RapidPipeline #Web3D #XR #3DArtists
From Earth to Mars, Patrick Cozzi shows how openness fuels real innovation. 🚀
▶️ Watch: youtu.be/RJ81ITUxl4M?...
👂 podcast.rapidpipeline.com
#VirtualForReal #DigitalTwins #3D #Cesium #Bentley #OpenStandards #Innovation
From Earth to Mars, Patrick Cozzi shows how openness fuels real innovation. 🚀
▶️ Watch: youtu.be/RJ81ITUxl4M?...
👂 podcast.rapidpipeline.com
#VirtualForReal #DigitalTwins #3D #Cesium #Bentley #OpenStandards #Innovation
10K Science showed how real scientific data becomes immersive #VR & #WebGPU learning, powered by RapidPipeline.
⚙️ 99% lighter
🧬 Full fidelity
🌐 Runs on low-powered devices
📖 Read more → rapidpipeline.com/en/blog/part...
📽️ www.youtube.com/watch?v=fJkw...
10K Science showed how real scientific data becomes immersive #VR & #WebGPU learning, powered by RapidPipeline.
⚙️ 99% lighter
🧬 Full fidelity
🌐 Runs on low-powered devices
📖 Read more → rapidpipeline.com/en/blog/part...
📽️ www.youtube.com/watch?v=fJkw...
Bake color, normal & roughness maps into a single optimized material with RapidPipeline for #3dsMax ⚡
🎬: youtu.be/DzGRCctxo6M?...
💡 Try RapidPipeline → rapidpipeline.com/en/autodesk-...
#3DOptimization #GameDev #DigitalTwins #Automation
Bake color, normal & roughness maps into a single optimized material with RapidPipeline for #3dsMax ⚡
🎬: youtu.be/DzGRCctxo6M?...
💡 Try RapidPipeline → rapidpipeline.com/en/autodesk-...
#3DOptimization #GameDev #DigitalTwins #Automation
💡 Save hours of manual cleanup and deliver lightweight, real-time assets.
🎙 With Eric Chadwick, 3ds Max expert @RapidPipeline
🗓 Nov 12 — 9:30 AM ET
🔗 Register: us06web.zoom.us/webinar/regi...
💡 Save hours of manual cleanup and deliver lightweight, real-time assets.
🎙 With Eric Chadwick, 3ds Max expert @RapidPipeline
🗓 Nov 12 — 9:30 AM ET
🔗 Register: us06web.zoom.us/webinar/regi...
Max talks with Patrick Cozzi (#Cesium / #BentleySystems) about openness, 3D innovation, and the human story behind it all.
▶️ Watch: youtu.be/RJ81ITUxl4M?...
🎧 podcast.rapidpipeline.com
Max talks with Patrick Cozzi (#Cesium / #BentleySystems) about openness, 3D innovation, and the human story behind it all.
▶️ Watch: youtu.be/RJ81ITUxl4M?...
🎧 podcast.rapidpipeline.com
With #Decimation + #AtlasBaking in #RapidPipeline for #3dsMax, you can make heavy models light & ready for games, XR, or digital twins. ⚡
🎥 Watch the full tutorial here → youtu.be/hkCWsYSbZ6E
With #Decimation + #AtlasBaking in #RapidPipeline for #3dsMax, you can make heavy models light & ready for games, XR, or digital twins. ⚡
🎥 Watch the full tutorial here → youtu.be/hkCWsYSbZ6E
Fix flipped faces & broken geometry fast with RapidPipeline's UE5 plugin.
✅ Save time
✅ Optimize performance
✅ Export & view in AR
🔗 rapidpipeline.com/en/blog/3d-m...
#UnrealEngine #3DModeling #GameDev #TechArt #RapidPipeline
Fix flipped faces & broken geometry fast with RapidPipeline's UE5 plugin.
✅ Save time
✅ Optimize performance
✅ Export & view in AR
🔗 rapidpipeline.com/en/blog/3d-m...
#UnrealEngine #3DModeling #GameDev #TechArt #RapidPipeline
At #SIGGRAPH2025, Consensive introduced GLoD, a new system for scalable XR streaming, powered by RapidPipeline
💡 Fast performance, no cloud dependency.
Watch → youtu.be/sTsGMultJZ8?...
At #SIGGRAPH2025, Consensive introduced GLoD, a new system for scalable XR streaming, powered by RapidPipeline
💡 Fast performance, no cloud dependency.
Watch → youtu.be/sTsGMultJZ8?...
⚙️ Automated data prep
⚡ Faster go-live
🧩 Error-free configurations
👉 Read the full story: rapidpipeline.com/en/blog/room...
#3D #Automation #Innovation #Configurators
⚙️ Automated data prep
⚡ Faster go-live
🧩 Error-free configurations
👉 Read the full story: rapidpipeline.com/en/blog/room...
#3D #Automation #Innovation #Configurators
BIM helps only if the twin is semantic, not just a mesh.
▶️ YouTube: www.youtube.com/watch?v=DKT4...
🎧 Listen anywhere: podcast.rapidpipeline.com
#BIM #OpenBIM #DigitalTwins #AEC #ScanToBIM #IFC #3D #OpenSource
BIM helps only if the twin is semantic, not just a mesh.
▶️ YouTube: www.youtube.com/watch?v=DKT4...
🎧 Listen anywhere: podcast.rapidpipeline.com
#BIM #OpenBIM #DigitalTwins #AEC #ScanToBIM #IFC #3D #OpenSource
⚙️ –90% smaller files
⚡ <2s load
🚀 50% faster go-live
Immersive 3D, lighter, faster, smarter.
👉 Read more: rapidpipeline.com/en/blog/rooo...
#3D #RooomAG #RapidPipeline #Automation
⚙️ –90% smaller files
⚡ <2s load
🚀 50% faster go-live
Immersive 3D, lighter, faster, smarter.
👉 Read more: rapidpipeline.com/en/blog/rooo...
#3D #RooomAG #RapidPipeline #Automation
We talk semantics, scan-to-BIM, IFC/STEP bottlenecks, and open editing + 2D docs.
▶️ Watch: youtu.be/DKT4SkS5rLo
📲 Listen: podcast.rapidpipeline.com
#VirtualForReal #BIM #OpenBIM #DigitalTwins #ScanToBIM #IFC #3D #RealTime3D
We talk semantics, scan-to-BIM, IFC/STEP bottlenecks, and open editing + 2D docs.
▶️ Watch: youtu.be/DKT4SkS5rLo
📲 Listen: podcast.rapidpipeline.com
#VirtualForReal #BIM #OpenBIM #DigitalTwins #ScanToBIM #IFC #3D #RealTime3D
✅ 70+ formats incl. 60 CAD
✅ Full PBR support
✅ Seamless editing & optimization
Game dev, design, or viz, this plugin saves time.
🔗 rapidpipeline.com/en/a/import-...
#3DModeling #glTF #RapidPipeline
✅ 70+ formats incl. 60 CAD
✅ Full PBR support
✅ Seamless editing & optimization
Game dev, design, or viz, this plugin saves time.
🔗 rapidpipeline.com/en/a/import-...
#3DModeling #glTF #RapidPipeline
Import, create UVs, and optimize models (30+ CAD formats).
We cut a sneaker from 150k to 30k faces ready for web, AR & real-time.
🔗 Read more: rapidpipeline.com/en/blog/3d-m...
#SubstancePainter
Import, create UVs, and optimize models (30+ CAD formats).
We cut a sneaker from 150k to 30k faces ready for web, AR & real-time.
🔗 Read more: rapidpipeline.com/en/blog/3d-m...
#SubstancePainter
Adobe & Meta launch Substance 3D Reviewer for immersive, global design reviews in VR powered by RapidPipeline.
📖 Read more: rapidpipeline.com/en/blog/adob...
#VRDesign #Adobe #Meta
Adobe & Meta launch Substance 3D Reviewer for immersive, global design reviews in VR powered by RapidPipeline.
📖 Read more: rapidpipeline.com/en/blog/adob...
#VRDesign #Adobe #Meta
Atelier Markgraph shows how they built a #MercedesBenz #AppleVisionPro experience using #RapidPipeline.
📉 30M → 360K polys
📺 Full video: youtu.be/ELlM6OjjqZE
📝 rapidpipeline.com/en/blog/atel...
#3DWorkflows
Atelier Markgraph shows how they built a #MercedesBenz #AppleVisionPro experience using #RapidPipeline.
📉 30M → 360K polys
📺 Full video: youtu.be/ELlM6OjjqZE
📝 rapidpipeline.com/en/blog/atel...
#3DWorkflows
3 days of live talks with Zakeke, Atelier Markgraph, Glossi, Rooom, Roomle, Planner 5D, Consensive, Verus Digital, 10k Science & OVA ai.
📝 Full recap: rapidpipeline.com/en/blog/3d-p...
🔜 Spotlights coming soon
#RapidPipeline #3DWorkflows
3 days of live talks with Zakeke, Atelier Markgraph, Glossi, Rooom, Roomle, Planner 5D, Consensive, Verus Digital, 10k Science & OVA ai.
📝 Full recap: rapidpipeline.com/en/blog/3d-p...
🔜 Spotlights coming soon
#RapidPipeline #3DWorkflows
3 days, 12+ live talks, brand-new integrations & one packed booth!
📝 Full story: rapidpipeline.com/en/blog/sigg...
Thank you to everyone who visited Booth #606!
#SIGGRAPH2025 #RapidPipeline #3DPipeline #DigitalTwins #Realtime3D
3 days, 12+ live talks, brand-new integrations & one packed booth!
📝 Full story: rapidpipeline.com/en/blog/sigg...
Thank you to everyone who visited Booth #606!
#SIGGRAPH2025 #RapidPipeline #3DPipeline #DigitalTwins #Realtime3D
Watch how we bring a SolidWorks coffee machine into Maya, no manual steps, automated fixes, real-time ready.
✅ Fast tessellation
✅ Axis correction
✅ Mesh cleanup
Try it free
👉 rapidpipeline.com/en/autodesk-...
Watch how we bring a SolidWorks coffee machine into Maya, no manual steps, automated fixes, real-time ready.
✅ Fast tessellation
✅ Axis correction
✅ Mesh cleanup
Try it free
👉 rapidpipeline.com/en/autodesk-...
Auto UV Atlas per material, fast SolidWorks import, and glTF export, all in one streamlined workflow.
👉 Try it for free: rapidpipeline.com/en/adobe-sub...
Auto UV Atlas per material, fast SolidWorks import, and glTF export, all in one streamlined workflow.
👉 Try it for free: rapidpipeline.com/en/adobe-sub...
This month’s showcase: a wicker sofa goes from 1M to 20.5K faces using Remesh & Bake Holes.
🔗 rapidpipeline.com/en/blog/3d-m...
#3dsMax #RapidPipeline #3DModeling #TechArt
This month’s showcase: a wicker sofa goes from 1M to 20.5K faces using Remesh & Bake Holes.
🔗 rapidpipeline.com/en/blog/3d-m...
#3dsMax #RapidPipeline #3DModeling #TechArt