www.theguardian.com/news/audio/2...
www.theguardian.com/news/audio/2...
It also details some variations, including one which is ~2x faster to compute with more regular convergence.
theorangeduck.com/page/variati...
It also details some variations, including one which is ~2x faster to compute with more regular convergence.
theorangeduck.com/page/variati...
Me reading from my book.
Let's see how this compares to the other place.
(Split in two as videos have to be less than 60 secs)
Me reading from my book.
Let's see how this compares to the other place.
(Split in two as videos have to be less than 60 secs)
New results coming soon! #BiomechSky
New results coming soon! #BiomechSky
Physics control allows direct tweaking and modifying of a physics asset's "ragdoll behavior" on a bone-per-bone basis through blueprints, making it modifiable in runtime and highly customizable!
Physics control allows direct tweaking and modifying of a physics asset's "ragdoll behavior" on a bone-per-bone basis through blueprints, making it modifiable in runtime and highly customizable!
Get it here - fab.com/s/46a85e1ef0c5
P.S. You may have to remove local content in the EGL library in order to get the 5.5 version.
Get it here - fab.com/s/46a85e1ef0c5
P.S. You may have to remove local content in the EGL library in order to get the 5.5 version.
Key ideas: (a) partwise MPC: switch between full-body and factored body-part MPC as convenient; (b) strategy guidance via sparse contact keyframes. SCA 2024
www.cs.ubc.ca/~van/papers/...
Key ideas: (a) partwise MPC: switch between full-body and factored body-part MPC as convenient; (b) strategy guidance via sparse contact keyframes. SCA 2024
www.cs.ubc.ca/~van/papers/...