Rich
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rincebrain.bsky.social
Rich
@rincebrain.bsky.social
Large working vocabulary (threat)

Sometimes, in spite of my best efforts, I feel the need to say things on social media.
D: oh noooooo
January 25, 2026 at 1:59 PM
Nintendo, I know you love "doing things our way", but your way, in this case, would have been horrific UX _in the year 2000_.

I have, at this point, been forced to sign in 4 times to buy one game from you, on a system where I am the only owner.
January 21, 2026 at 10:02 PM
How do I want to pay?

> Click "Credit Card"

> prompts me to log in yet again to use saved payment with no option to do anything else
January 21, 2026 at 10:00 PM
> Try to buy a game with Switch 1 and 2 editions

...does the Switch 2 edition include the Switch 1 edition or do I need to buy an upgrade pack and the Switch 1 edition to use both?

It does eventually tell you this...after you click buy on the Switch 2 edition.
January 21, 2026 at 9:59 PM
Try to buy a game on my Switch 2 from the Store?

I know you just logged in with 2FA 30 seconds ago, but please doso again.

> Click Remember Me to avoid this happening again
January 21, 2026 at 9:59 PM
Reposted by Rich
In short, every shithead you don't ban costs you ten other customers.

"A [potentially regular] customer doesn't say anything but never comes back" doesn't register with you as An Event the way that kicking someone out (temporarily or permanently) does, so it's extremely easy to miss it.
January 6, 2026 at 8:09 PM
yeah i was assuming they'd basically be throwing the tier race to do it
January 6, 2026 at 2:49 PM
how much do you think it would cost to bribe WF raiders for first tier of 8.0 to do characters on JP for the greater good
January 6, 2026 at 1:50 PM
Or maybe it's just the ever-shrinking margins of spare mental energy and time in the day people have, and trying to minmax that leading to the game experience equivalent of empty calories.
January 6, 2026 at 1:13 PM
I suppose, if you follow this logically, it means that achievements reduce people's appreciation for the process of doing things in games, because then the achievement becomes the goal, not the process of getting it.

Goodhart's Law for gamers, I suppose.
January 6, 2026 at 1:12 PM
This also feels like it dovetails with a thought I've had kicking around for a bit, which is that the trivial access to in-game cheat codes in games, eventually teaches a lot of people to value more than just getting to the goal, because it lets you trivialize that if you want to.
January 6, 2026 at 1:05 PM
There's not a neat lesson I'm trying to present here.

It's just interesting seeing the people who made fun of me for complaining about the lack of internet on beach trips being unable to go without their phone for 15 minutes.
January 6, 2026 at 1:00 PM