A 20 y.o graphics programmer & creative coder & technical artist
GitHub: https://github.com/SafarSoFar
LinkedIn: https://www.linkedin.com/in/safar-isaev-sofar/
Patreon: https://www.patreon.com/SoFarDevelopment?utm_campaign=creatorshare
About me: I'm a game developer but mostly a graphics programmer for games and simulations. Love to make mesmerizing stuff via code and shaders.
I'm also available for work, so let's connect!
Today - the 500th solved problem on LeetCode. The question was pretty interesting because it was literally about the underlying checks of simple collision systems.
Almost perfection)
#leetcode #coding #programming
Today - the 500th solved problem on LeetCode. The question was pretty interesting because it was literally about the underlying checks of simple collision systems.
Almost perfection)
#leetcode #coding #programming
#leetcode
#leetcode
A few improvements left to do and the repo will be open-sourced
#raylib #programming #creativecoding #cplusplus #linux
A few improvements left to do and the repo will be open-sourced
#raylib #programming #creativecoding #cplusplus #linux
The repo - soon.
#raylib #programming #creativecoding #cplusplus #linux
The repo - soon.
#raylib #programming #creativecoding #cplusplus #linux
The repo will be available soon!
#raylib #programming #creativecoding #cplusplus #linux
The repo will be available soon!
#raylib #programming #creativecoding #cplusplus #linux
Built with three.js graphics lib + tween.js animation lib
#threejs #graphics #generativeart #graphicsprogramming
Built with three.js graphics lib + tween.js animation lib
#threejs #graphics #generativeart #graphicsprogramming
Decided to use good old three.js because of the peculiar idea that I have in my mind. Hope to show the project soon.
#threejs #graphics #graphicsprogramming #vfx #creativecoding #neovim
Decided to use good old three.js because of the peculiar idea that I have in my mind. Hope to show the project soon.
#threejs #graphics #graphicsprogramming #vfx #creativecoding #neovim
#leetcode #algorithms #dsa
#leetcode #algorithms #dsa
komorebi - tiling window manager
yasb - status bar
Matte theme (for rounded corners)
komorebi - tiling window manager
yasb - status bar
Matte theme (for rounded corners)
Switched the focus from full-day rendering programming and reserved some time for technical interview preparation with this format in the near future. Hope to achieve a Knight Badge in contests this year.
#leetcode #dsa
Built with HLSL, Compute Shaders, Indirect GPU Instancing and Alpha addition blending technique.
#rendering #graphicsprogramming #unity #vfx #creativecoding
Built with HLSL, Compute Shaders, Indirect GPU Instancing and Alpha addition blending technique.
#rendering #graphicsprogramming #unity #vfx #creativecoding
#leetcode #competitiveprogramming #programming
#leetcode #competitiveprogramming #programming
Link in the comments.
Link in the comments.
Perfect Binary Tree rendering with DFS Inorder Traversal
#algorithms #dfs #manim #leetcode #dsa #computerscience #programming
Perfect Binary Tree rendering with DFS Inorder Traversal
#algorithms #dfs #manim #leetcode #dsa #computerscience #programming
Made with Compute and HLSL shaders + Indirect GPU Instancing
#unity #unity3d #shader #hlsl #creativecoding
Made with Compute and HLSL shaders + Indirect GPU Instancing
#unity #unity3d #shader #hlsl #creativecoding
#unity #unity3d #shader #hlsl #creativecoding
#unity #unity3d #shader #hlsl #creativecoding
Made the particle system from scratch with Compute/HLSL shaders + Indirect GPU Instancing
#unity #unity3d #shader #hlsl #creativecoding
Made the particle system from scratch with Compute/HLSL shaders + Indirect GPU Instancing
#unity #unity3d #shader #hlsl #creativecoding
+ the video that I posted below but on Reddit
#unity #gamedev #creativecoding #vfx #graphicsprogramming
+ the video that I posted below but on Reddit
#unity #gamedev #creativecoding #vfx #graphicsprogramming
Made with GPU HLSL compute shaders + indirect GPU instancing.
#creativecoding #unity #gamedev #indiedev
Made with GPU HLSL compute shaders + indirect GPU instancing.
#creativecoding #unity #gamedev #indiedev
#unity #vfx #creativecoding #gamedev #physics
#unity #vfx #creativecoding #gamedev #physics
1 million particles 60+ fps by the way
#unity #creativecoding #graphics #vfx #graphicsprogramming #gamedev #particlesystem #physics
1 million particles 60+ fps by the way
#unity #creativecoding #graphics #vfx #graphicsprogramming #gamedev #particlesystem #physics
Implemented with compute/hlsl shaders + indirect GPU instancing
#unity #gamedev #graphicsprogramming #vfx #creativecoding
Implemented with compute/hlsl shaders + indirect GPU instancing
#unity #gamedev #graphicsprogramming #vfx #creativecoding
#unity #particlesystem #gamedev #vfx #creativecoding
#unity #particlesystem #gamedev #vfx #creativecoding
1) Leetcode
2) TryHackMe Ethical Hacking
3) GitHub projects contributions stats.
In summary no weekends were taken this year.
1) Leetcode
2) TryHackMe Ethical Hacking
3) GitHub projects contributions stats.
In summary no weekends were taken this year.