Ray
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saotekin.bsky.social
Ray
@saotekin.bsky.social
Hi, I’m Ray! UI/UX designer & developer. Made Halls (psych horror 🎮), Pick It Up (color picker 🌈), and ClipNest (note-taking ✍️)
https://www.clipnest.net/
https://saotekin.itch.io/pick-it-up
https://assassinsenpai.itch.io/halls
https://rayauguste.github.io/
I've been working on a player lean system that tilts the player character during sharp turns. Additionally, I've implemented a dynamic footstep system.

#BlueprintsForever #UE5 #UnrealEngine #Lean #Mechanic #Devlog #Gamedev #Comingsoon #UE
February 4, 2025 at 2:29 PM
In this next coming update, you'll be able to quickly implement transitions from first person to second person camera view angles with just a few nodes!

#UE5 #UnrealEngine #UE #BlueprintsForever #Gamedev #Devlog #Unreal #TopDown #FirstPerson #ComingSoon #Blueprint
January 24, 2025 at 2:01 PM
January 20, 2025 at 12:29 PM
And here's another one
January 20, 2025 at 12:28 PM
Here's a short video showcasing my camera lean system that will be coming soon in my 'Blueprints Forever' Fab kit!

#BlueprintsForever #Camera #Lean #Devlog #Gamedev #UnrealEngine #Unreal #Comingsoon #Fab #UE5 #UE #Blueprints
January 20, 2025 at 12:27 PM