scott 🇨🇦
scobtb.bsky.social
scott 🇨🇦
@scobtb.bsky.social
it's fantastique! 日本語学習中 🇨🇦
classic procedural generation and text-based games are my jam! the game renders to a graphics window using löve2d using a custom terminal interface that interprets ANSI, and zones/characters/more are procgen. huge props to @huw2k8.bsky.social and warsim for reigniting my BBS door game era! #gamedev
May 28, 2025 at 6:31 PM
oops computer 🫠
January 17, 2025 at 5:52 PM
working through some personal/work stress by spending time working on a top-down shooter and basking in the joy of making things (p.s. can you ever really have enough particles??)

#gamedev #indiedev
January 17, 2025 at 5:50 PM
stumbled onto the six-eyed cryptid of medicinal organization
December 4, 2024 at 2:18 PM
in an attempt to bust out of work-related burnout, hacked up a pen plotter model for my sovol SV06, made a very messy svg-to-gcode script, and have been plotting fun abstract art generated in processing ❤️
October 10, 2024 at 4:58 PM
profoundly relieved to hear someone speak about their hard drive of unfinished and forgotten games not as failures, but as prototypes, sketches, and studies! www.levitylab.com/blog/2011/01...
October 15, 2023 at 11:51 PM
came over from the hell site in the hopes that transparency on my game will equal progress! 😅 particle systems are the most fun systems..
October 3, 2023 at 1:58 AM