seikoda
seikoda.net
seikoda
@seikoda.net
Reposted by seikoda
Bevy 0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

bevy.org/news/bevy-0-17
Bevy 0.17
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevy.org
September 30, 2025 at 7:41 PM
Reposted by seikoda
I just released version 0.3 of Avian, an ECS-driven #physics engine for @bevyengine.org.

Highlights include observable collision events, collision hooks, physics diagnostics, reworked contact pair management, and Bevy 0.16 support.

The announcement can be found here:
joonaa.dev/blog/08/avia...
Avian Physics 0.3 - Joona Aalto
Improved contact reporting, collision hooks, and many more collision detection updates
joonaa.dev
May 9, 2025 at 10:50 PM
Reposted by seikoda
Bevy 0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, `no_std`, Faster Transform Propagation, and more!

bevyengine.org/news/bevy-0-...
Bevy 0.16
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
April 24, 2025 at 8:08 PM
Reposted by seikoda
Avian is an ECS-driven physics engine for @bevyengine.org, with a focus on ergonomics and modularity.

I just released version 0.2, which includes a *ton* of new features and quality-of-life improvements. An announcement blog post with release notes can be found here: joonaa.dev/blog/07/avia...
Avian Physics 0.2 - Joona Aalto
Reworked scheduling, transform interpolation, overhauled mass properties, and more 🪶
joonaa.dev
December 21, 2024 at 12:34 AM
Reposted by seikoda
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

bevyengine.org/news/bevy-0-15
Bevy 0.15
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!
bevyengine.org
November 29, 2024 at 9:33 PM