Andy
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silentgrove.bsky.social
Andy
@silentgrove.bsky.social
Solo dev working on the Silent Grove. A cozy atmospheric building game where you relax, trade, and shape living spaces in a hidden forest from another realm.
They added AI to the Windows Notepad?? And Paint??
October 26, 2025 at 12:14 PM
Did some graphical overhaul of the game:
+ Move from SSAO to mesh-based AO.
+ Triplanar artificial lighting was added to create atmosphere.
+ subtle Matcap effect to better distinguish shapes.
Will do particles, point lights, color variation and water overhaul next.

#gamedev #indiedev
October 9, 2025 at 7:45 AM
Was showcasing the new sitting feature, but the Mayor stole my seat.

#gamedev #indiedev #screenshotsaturday
September 20, 2025 at 9:49 AM
Stone regeneration is tricky in resource management games where the immersive factor is important.

In my game, when it rains, giant snails come out, carrying boulders on their backs. And as the storm ends, they disappear and leave the stones behind. 🐌🌧️

#gamedev #indiedev
April 5, 2025 at 10:14 AM
Made a foliage shaking effect for when some entity passes through it to add extra atmosphere.

#indiedev #gamedev #unity #screenshotsaturday
March 8, 2025 at 2:57 PM
Took some screenshots while playing my game.
#screenshotsaturday
February 22, 2025 at 7:49 PM
For the past month, I’ve been working on the horizontal & vertical communication system between rooms.
It’s been quite tricky to tackle all the edge cases, but essentially, doors & ladders create holes in their rooms to connect with other adjacent rooms and form passages.
👉🎞️

#IndieDev #GameDev #WIP
January 11, 2025 at 10:03 AM
Some creature models for my game: an ant, a chicken, a sheep, and a slug (with a tiny buddy).

I try to be really consistent with the blocky shapes, stylized textures, and the 'no-legs' design consistent—either floating or crawling.

#gamedev #indiedev #screenshotsaturday
November 30, 2024 at 10:38 AM
Reposted by Andy
I wanna sit here for the whole day.

#pixel #indie #indiegame #cute #vibe
November 26, 2024 at 7:49 AM
Here’s a first look at the decoration system in my game. Most assets are placeholders for now, but I’m planning to add multiple block shapes so players can create mosaic-like patterns on their walls.

#gamedev #indiedev
November 21, 2024 at 5:40 PM
Proof of Concept of the Indoor/Outdoor system!!!
🏡🌲
#gamedev #indiegame #unity #screenshotsaturday
November 16, 2024 at 1:34 PM
Path-node procedural map generation system. Took me a while to get it working, still freezes for a tiny moment when loading and saving chunks tho.

#indiedev #gamedev #unity
November 8, 2024 at 7:21 PM
Reposted by Andy
Happy 10 years of Over the Garden Wall 🍂
Over the Garden Wall | 10th Anniversary Stop Motion Short | Cartoon Network
YouTube video by Cartoon Network
www.youtube.com
November 3, 2024 at 11:00 PM
Wood chopping in my game - still tweaking it, but it’s getting there!
Any tips for making it feel extra satisfying?

#GameDev #IndieDev #WIP
October 26, 2024 at 9:20 AM
Reposted by Andy
Be sure to keep it lit 🕯️

My piece for the upcoming "Over the Garden Wall" show at Gallery Nucleus 🍂
October 18, 2024 at 7:52 PM