Sixteen Pixels
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sixteenpixels.bsky.social
Sixteen Pixels
@sixteenpixels.bsky.social
Pixel artist, pencil artist and hopefully a game dev soon 👽
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SPIDER-MAN: RE-WEBBED UPDATE 🛥

-More diverse selection of civilians (ladies too!). Some of them will be headed to the subway and some won't.
-Level transitioning
-Added the docks! I really need to get the wall-crawling mechanic done but I'm stalling lol

#indiedev #gamedev
SPIDER-MAN: RE-WEBBED UPDATE 🛥

-More diverse selection of civilians (ladies too!). Some of them will be headed to the subway and some won't.
-Level transitioning
-Added the docks! I really need to get the wall-crawling mechanic done but I'm stalling lol

#indiedev #gamedev
August 24, 2025 at 12:35 AM
Reposted by Sixteen Pixels
🛡️ In just a fortnight, adventure begins with you as The Knightling! Coming August 28, to Steam, PlayStation 5 and Xbox Series X|S.

✨ Wishlist now and be ready to slide into adventure! ✨

Steam 🖤 sabr.gg/4dkjyZy
PlayStation 5 💙 sabr.gg/4djxwL2
Xbox Series X|S 💚 sabr.gg/3WJndce

youtu.be/ejzsTa1t2Mw
The Knightling - Pre-Launch Trailer
YouTube video by Saber Interactive
youtu.be
August 13, 2025 at 1:04 PM
SPIDER-MAN: RE-WEBBED UPDATE 🤗
-Some parallax scrolling to give the city more depth
-Implemented civilian spawning even though I've only got 2 varieties of civilian. It'll look even more alive when there's more variety.
-Light HUD Implementation

New York is starting to breathe!

#gamedev #indiedev
August 15, 2025 at 7:48 AM
Reposted by Sixteen Pixels
🐷🛩️ #pixelart #ghibli
August 13, 2025 at 4:24 PM
SPIDER-MAN RE-WEBBED UPDATE
-Put the city in. It'll look more alive with pedestrians and parallax scrolling.
-Swinging is a bit odd and needs some tweaking but it's still very satisfying!
-Still need to add wall crawling but that's a while off.

#indiedev #gamedev
August 13, 2025 at 10:09 PM
Reposted by Sixteen Pixels
GENKI BREAK DEMO IS ON STEAM NOW!!!

GO TRY OUT THE GAME!!!

#gamedev #indiedev #fightinggame #godot #fgc
August 10, 2025 at 7:52 PM
Web Swinging Practice!

It's not perfect but it's way more progress than I thought I'd make in a night. Spidey switches hands every swing, has forward momentum on release, and gains a bit of height with every full swing. It'll look more badass when I add the wall-crawling.

#gamedev #indiedev
August 8, 2025 at 5:20 AM
Reposted by Sixteen Pixels
Our entry for #GMTKJAM is out! Zap the enemies inside your motherboard in this arcade-roguelike game.

PIXEL ART: me and @datagoblin.bsky.social
PROGRAMMING: @cruiseelroy.bsky.social
TRAILER, MUSIC & SFX: @sunnexo.moe
CONCEPT ART & BANNER: @stellazium.bsky.social

tetraminose.itch.io/bootloop
August 3, 2025 at 10:16 PM
Reposted by Sixteen Pixels
August 2, 2025 at 8:53 PM
Spider-Man Re-Webbed update: Projectile enemy behavior done!
-Will back away to create distance, but won't walk off edges.
-Shoots when far enough and melee when too close
-Completes animations for melee, aiming, shooting and damage before switching behaviors
#indiedev #gamedev #retrogames
July 23, 2025 at 8:53 AM
#spiderman re-webbed dev updates:
-some light enemy behavior. they'll try to create distance and then aim and shoot when they get far enough.
-once their health is gone, they'll fall down and stay down.
-if an enemy is about to shoot, there's a spider-sense to warn about danger.

#indiedev #gamedev
July 20, 2025 at 3:19 AM
fleshing out some combat and light mobility for #spiderman re-webbed! #gamedev #indiedev
July 17, 2025 at 3:19 AM
the #spiderman gameboy revamp project has officially begun
July 14, 2025 at 8:52 AM
Spidey Game Boy Color uppercut! #spiderman #pixelart #animation
July 12, 2025 at 5:50 AM
Spidey Game Boy Color combo! I'm liking this project #spiderman #pixelart #animation
July 10, 2025 at 6:29 AM
Reposted by Sixteen Pixels
Made some random scribbles and turned them into lil' critters

#pixelart
July 8, 2025 at 12:31 PM
Spider-Man Gameboy Color kick #pixelart #spiderman
July 9, 2025 at 5:53 AM
Reposted by Sixteen Pixels
I'm gonna be really annoying about shamelessly promoting my new album for the next little bit because it's excellent and everyone should listen to it.
Behold! I have made a Neo-Grunge record under the name Anti-Spectacular. The primary musical sources of inspiration for this one are: Nirvana, D'Angelo, George Harrison and Prince. It's called "I Don't Want to be Angry Anymore."
anti-spectacular.bandcamp.com/album/i-dont...
I Don't Want to be Angry Anymore, by Anti-Spectacular
10 track album
anti-spectacular.bandcamp.com
June 26, 2025 at 2:07 AM
Reposted by Sixteen Pixels
If this is working the way I think it’s working, every time you trigger the melee animation in a place it won’t behave/look as intended (like a stairwell), 50 Cent: Blood on the Sand has you perform a domain expansion and execute your opponent in a Gangsta Void

good lord do I love video games
June 15, 2025 at 7:58 AM
more spider-man gbc revamping! original punching vs new punching #spiderman #animation #pixelart
June 10, 2025 at 4:45 AM
the spider-man gameboy revamp continues #spiderman #pixelart #animation
June 8, 2025 at 12:11 AM
Out of the way, he has people to save! #spiderman #pixelart #animation
June 5, 2025 at 1:45 AM
Experiment re-spriting Spider-Man from the Game Boy Color game. People kept telling me version 1 was too ripped so I dialed it back on the 2nd attempt #spiderman #retrogaming #pixelart
June 5, 2025 at 1:44 AM
Jet set radiooooo (said less enthusiastically because I had to repost) #pixelart #jetsetradio
June 5, 2025 at 1:43 AM