Slam Da Brakes
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slam.kungfutakeaway.com
Slam Da Brakes
@slam.kungfutakeaway.com
Aussie game developer works @kungfutakeaway.com

Developing games for consoles, will consider smart fridges. I sometimes doodle game related comics for XP.
How inexplicably rude. Manners cost nothing.

#indiegames #gamedev
February 27, 2025 at 1:03 AM
Every RPG starts with a rusty bronze dagger. Must be some law.

#indiegames #indiegamedev
February 26, 2025 at 1:03 AM
February 21, 2025 at 3:19 AM
February 21, 2025 at 1:03 AM
Game developers have always been filled with hope from the start. Although you know some ideas are a no-brainer.

#indiegames #indiegamedev
February 20, 2025 at 4:19 AM
Hypocrite. No high standing morals can overcome a two buck game.

#indiegames #indiegamedev
February 20, 2025 at 1:03 AM
Lethal side quests.

#indiegames #indiegamedev
February 19, 2025 at 3:08 AM
The fact that the staff meeting focused on employee reductions is quite remarkable.

#indiegames #indiegamedev
February 19, 2025 at 1:03 AM
Game devs staying ahead of the curve.

#indiegamedev #gamedev
February 18, 2025 at 3:09 AM
Can't appreciate Chaucer or middle ye olde English. Too many spelling mistakes.

#comic #humor
February 18, 2025 at 1:03 AM
Stone Age game developers.

#indiegames #gamedev
February 17, 2025 at 3:19 AM
In the wood cut medieval art style such as Pentiment, PlayStation would become PlayethStation.

#indiegame #gamedev
February 17, 2025 at 1:03 AM
What did stone age cavemen do for fun?

#indiegamedev #gamedev
February 16, 2025 at 3:19 AM
When AI revolts, Skynet will enter the chat.

#comedy #comics #humor
February 16, 2025 at 1:03 AM
In another comic, they will figure it out that it needs to be round.

#indiegamedev #gamedev
February 15, 2025 at 3:03 AM
It will begin quietly.

#AI #cartoon
February 15, 2025 at 1:03 AM
Game devs know what they are doing.

#indiegames #gamedev
February 14, 2025 at 3:19 AM
Streamimg games in 1969.
February 14, 2025 at 1:04 AM
February 13, 2025 at 3:03 AM
February 13, 2025 at 1:04 AM
When AI starts to revolt, vending machines will lead the charge,

#indiegames #AIRevolution #indiedev
February 12, 2025 at 3:03 AM
Here's a hot marketing trick. Put a number two or even three next to your first game title. That way it will look like it's already part of a successful franchise.

Will some ask about number one? Probably. But hey, I can't come up with everything!
February 12, 2025 at 12:04 AM
When AI revolts, check your phone.

#AIRevolution #RiseOfTheMachines
February 11, 2025 at 6:03 AM
Ironic. I have collectibles in my game. Or I am just a hypocrite.

#indiegames #gamedev
February 11, 2025 at 3:03 AM
As a game dev, there's an irresistible urge to design a game with a super hard boss fight. It's like a rite of passage for novice gamers, reminiscent of when I used to swear at developers for their challenging bosses.

#indiegames #gamedev
February 11, 2025 at 12:03 AM