Also I guess voice stuff but that's pretty barren right now.
Also I guess voice stuff but that's pretty barren right now.
Real response: I feel like I've actually heard songs like that, there's this disco one where they just say "get up and boogie" throughout the entire song.
Heard it on an old rerun of AT40 with Casey Kasem and I thought I was having a stroke
Real response: I feel like I've actually heard songs like that, there's this disco one where they just say "get up and boogie" throughout the entire song.
Heard it on an old rerun of AT40 with Casey Kasem and I thought I was having a stroke
Or Pomni got a NewGrounds account and it's just PomNG
Or Pomni got a NewGrounds account and it's just PomNG
With player progression mapping, I was thinking almost a keyframe node system, sort of like the path/hint nodes in Source, basing distance of the player off of an upcoming node then display that with a linear display at the end of those VS. matches. (2/2)
With player progression mapping, I was thinking almost a keyframe node system, sort of like the path/hint nodes in Source, basing distance of the player off of an upcoming node then display that with a linear display at the end of those VS. matches. (2/2)
Like if you have two shapes of different design, they'd have different midpoints in the averages offset from the other one.
(1/2)
Like if you have two shapes of different design, they'd have different midpoints in the averages offset from the other one.
(1/2)
Edited to correct an unfortunate misspelling, good one autocorrect
Edited to correct an unfortunate misspelling, good one autocorrect