School.VideoGameAudio.com
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sovga.bsky.social
School.VideoGameAudio.com
@sovga.bsky.social
🎓 http://SoVGA.com 🎮 -Since 2012- "Learn #gameaudio online" - #Wwise, #FMODStudio, #Unity3D, #UE5 & #PureData ✏️Sign-ups: The 19th of Feb, Apr, Jun, Aug, Oct + Dec #gamejobs
Phoenix LT by Shattered Glass Audio is a free VST3, AU, AAX for Windows, macOS, iOS "Analog Preamp Simulator Plugin" www.shatteredglassaudio.com/product/115
January 15, 2026 at 4:01 PM
TIME-12 by Tilr is a free VST3, AU, LV2 for Windows, macOS, Linux "delay modulator inspired by plugins like GrossBeat and ShaperBox" github.com/tiagolr/time12
January 15, 2026 at 5:00 AM
Firefly Synth 2 by sjoerdvankreel is a free VST3, CLAP for Windows, macOS, Linux "Synth (Semi Modular) Plugin" firefly-synth.com
January 14, 2026 at 11:39 PM
Senior Audio Designer at peoplecanfly.com (Montreal, 🇨🇦) "Produce high-quality sound design using custom recordings and library material to generate original audio" #gamejobs jobs.smartrecruiters.com/PeopleCanFly...
January 13, 2026 at 12:01 PM
Sound Designer at www.playstudios.com (Las Vegas, California, Texas, Portland, 🇺🇸) "support day‑to‑day audio production, helping the Audio Team deliver high‑quality work on schedule while maintaining clear communication with Game and Product Teams" #gamejobs jobs.dayforcehcm.com/en-US/playst...
January 12, 2026 at 12:00 PM
Audio Editor at side.inc (Kuala Lumpur, 🇲🇾) "Edit dialogue WAV files using industry-standard software and tools" #gamejobs apply.workable.com/sideinc/j/BF...
January 12, 2026 at 5:46 AM
Senior Technical Sound Designer on League Studios, Creative eXpressions at www.riotgames.com/en (Los Angeles, 🇺🇸) "practical problem solver" #gamejobs www.riotgames.com/en/work-with...
January 9, 2026 at 2:01 PM
Senior Sound Designer at rebel-wolves.com/en (Warsaw – remote, 🇵🇱) "Record, edit and design sound effects using industry standard methods and tools" #gamejobs www.skillshot.pl/jobs/37897-s...
January 8, 2026 at 8:00 AM
Senior Audio Designer at www.wolcen-studio.com (remote, 🗺️) "work closely with senior staff in all disciplines to meet the creative and technical goals of the Audio Department" #gamejobs wolcenstudio.bamboohr.com/careers/65
January 7, 2026 at 9:00 AM
Senior VO Designer at www.riotgames.com/en (Los Angeles, 🇺🇸) "harness the human voice as a powerful storytelling instrument" #gamejobs www.riotgames.com/en/work-with...
January 6, 2026 at 8:00 PM
Senior Technical Artist at www.ea.com/frostbite (Vancouver – Hybrid, 🇨🇦) "Be the voice of the audio content creator, communicating feedback to engineering teams" #gamejobs jobs.ea.com/en_US/career...
January 6, 2026 at 3:05 PM
Technical Sound Designer at www.iracing.com (Fully-remote, 🇺🇸) "be part of a team that is responsible for the creation of sonic engine models from processing raw audio data to implementation" www.iracing.com/jobs/audio-s... #gamejobs
January 2, 2026 at 12:00 PM
Sending out a warm welcome from Canada🍁! Many thanks to our new & returning game audio students from Germany, China, Chile, Indonesia, Canada, Ireland, USA, UK, Spain, New Zealand, Italy, Mexico, Poland & more 🌏️!
January 1, 2026 at 8:03 PM
Audio Artist at www.ea.com (Austin – hybrid, 🇺🇸) "have experience in all phases of audio design and production, with expertise in at least one audio discipline" jobs.ea.com/en_US/career... #gamejobs
January 1, 2026 at 3:03 PM
Senior Sound Designer on Project Sirius at www.cdprojekt.com/en/ (Vancouver – Hybrid, 🇨🇦) "deliver the highest quality game audio experience" jobs.smartrecruiters.com/CDPROJEKTRED... #gamejobs
December 31, 2025 at 2:01 PM
Technical Audio Designer (Audio Tools) at www.papegames.com/en/home (Shanghai, 🇨🇳) "identify inefficiencies in the audio production pipeline and develop automation tools to improve efficiency" career.papegames.com/EN/position/... #gamejobs
December 31, 2025 at 12:00 AM
✨ If you're a student didn't quite get your course finished in the past 12 months, you can continue and pick up where you left off, just email any questions: SoVGA.com 😊 Details: school.videogameaudio.com/continue.htm
December 30, 2025 at 1:34 AM
Sound Designer at gravitywell.games (remote, 🗺️) "asset creation and implementation using Unreal & Wwise" job-boards.greenhouse.io/gravitywell/... #gamejobs
December 29, 2025 at 9:00 AM
Login information emailed out to all January 2026 term students. Please check your email for details if you are a new #SoVGA student :)
December 27, 2025 at 6:16 AM
Senior/Principal Audio Designer at www.frontier.co.uk (Cambridge – hybrid, 🇬🇧) "use your experience to take ownership for the planning and delivery of complex and critical audio for our games, working across disciplines to deliver feature work" jobs.eu.lever.co/frontier/5e5... #gamejobs
December 26, 2025 at 8:00 AM
Senior Sound Designer at eleventhhour.games (Dallas – remote, 🇺🇸) "champion a large portion of the audio development within the company while discussing and implementing feedback from the studio team" eleventhhourgames.bamboohr.com/careers/106 #gamejobs
December 25, 2025 at 12:15 PM
Technical Audio Designer at www.papegames.com/en/home (Shanghai, 🇨🇳) "Design, implement, and maintain in-game audio systems independently, with clear technical documentation" career.papegames.com/EN/position/... #gamejobs
December 23, 2025 at 11:30 PM
Senior Sound Designer at www.tonally.com (Helsinki, 🇫🇮) "grow with us, shape our sound, and help us set a new standard for what game audio can be" www.tonally.com/jobs#Senior_... #gamejobs
December 23, 2025 at 8:00 AM
Thanks to everyone who signed up 😊 our January 2026 term, the deadline has now passed!

If you're wanting to join in January it's best to email us directly at sovga.com
December 20, 2025 at 8:00 AM
Working full-time & looking to improve your game audio skills? Less than 48 hours (Dec 19) to sign-up for our online courses in UE5, FMOD, Wwise, Unity & Pd - can be completed over 4 months @ 1+ hour / weekday 😀🎓️
📝Info+contact: School.VideoGameAudio.com #gamedevelopment
December 18, 2025 at 3:15 PM