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sspade.bsky.social
@sspade.bsky.social
Sub for the HSK-V @UW | | Icon: @inkpenartist.bsky.social | Banner: @iggpig.bsky.social | He/Him | 21 |
Might be a combo of motion blur and 3d audio.
October 24, 2025 at 6:48 AM
Evil option: Solder in a new m.2 slot and void your warranty only to find it still doesn’t work.
September 28, 2025 at 7:06 PM
I think the scarier thing is that it’s S2 and stingray is there.
September 21, 2025 at 11:09 PM
Wishing you well in the event your own friends/teammates take this opportunity.
September 15, 2025 at 7:43 PM
Huh, that kinda puts into perspective how much Geoff highlights Kojima and for so long.
September 9, 2025 at 10:04 PM
Yes, but life has always been too hectic to be anything more than a cca team sub.
September 9, 2025 at 10:01 PM
Wish I had a div, but do not. 😔
September 9, 2025 at 3:42 PM
Taking a little too much influence from Hideo Kojima. And not the good parts.
September 9, 2025 at 3:39 PM
Pretty good, I’d personally have milk on the side instead of alcohol (genuine).
September 8, 2025 at 5:39 AM
Even puzzle/light exploration moments that use base Kirby’s jump, float, and slide kick to get past tight obstacles or bottomless pits set up the expectation you have to low profile heavy attacks or get in small openings of laser light shows. I like that focus, but it’s a slow burn for many.
September 6, 2025 at 12:56 AM
For all games save for the Shimomura directed (DL2, DL3, 64), usage of all abilities (or lack) is boss practice. What I see in levels is a playground of good enemy design to practice pattern recognition and puzzles to feel out deep attack movesets, windups/endlag, and movement/i-frame options.
September 6, 2025 at 12:42 AM
Yeah, I get it. Kirby’s jumps and generally slow but reliable movement best services combat, allowing for boss attacks to be pretty complex. It’s like how jumping in Devil May Cry is great for positioning and dodging attacks, but horrid for platforming.
September 5, 2025 at 10:09 PM
I say “efficient” to account for the million of decisions a stall comp has to do to wear down an opposing team.
September 5, 2025 at 7:03 PM
Consequences of tying visually distinct and threatening objects to an item that never shows up in races (kamek).
September 5, 2025 at 3:01 AM
That’s just brinewater though.
September 4, 2025 at 6:55 PM
You hiding another one behind that thumb there?
September 4, 2025 at 4:35 PM
Chili dog, dog with the chili on it. Chili dog. 🔥
September 4, 2025 at 2:06 PM
September 4, 2025 at 1:58 AM
Hit yourself with the afternoon coffee for the short term and ruin your sleep schedule long term. 🔥🔥🔥
September 4, 2025 at 1:56 AM
Nerf for people who want to end vac early, buff for people that want to tank tower/rainmaker for longer.
September 4, 2025 at 1:24 AM
True, but I'm a "I play bullshit weapons so I can't really complain too much about bullshit" as a decav/roller/octo person. I'm also more tolerant of power given the respawn timer is like pretty short compared to other multiplayer games I have played.
September 3, 2025 at 11:35 PM