Staggart Creations
@staggart.bsky.social
Technical Environment Artist, Unity Asset Store publisher, pixel plumber, INTP and borderline tree hugger. Hi!
Spotted Spline Mesher in the wild! Dominik Hackl (Pianova Games) is using it to create a roller coaster physics puzzle game called "Coaster Crash Course" store.steampowered.com/app/3962470/... #indiedev #unity3d #gamedev
October 16, 2025 at 6:18 AM
Spotted Spline Mesher in the wild! Dominik Hackl (Pianova Games) is using it to create a roller coaster physics puzzle game called "Coaster Crash Course" store.steampowered.com/app/3962470/... #indiedev #unity3d #gamedev
Unity 6.2 introduces "MeshLOD", functionality to auto-generate LODs for imported meshes. I've made an editor utility to export them an FBX file.
You can find it on GitHub here, and install it through the Package Manager: github.com/staggartcrea... #gamedev #indiedev #unity3d
You can find it on GitHub here, and install it through the Package Manager: github.com/staggartcrea... #gamedev #indiedev #unity3d
August 14, 2025 at 10:43 AM
Unity 6.2 introduces "MeshLOD", functionality to auto-generate LODs for imported meshes. I've made an editor utility to export them an FBX file.
You can find it on GitHub here, and install it through the Package Manager: github.com/staggartcrea... #gamedev #indiedev #unity3d
You can find it on GitHub here, and install it through the Package Manager: github.com/staggartcrea... #gamedev #indiedev #unity3d
The Spline Spawner asset is now available on the Unity Asset Store! It launches with a 50% discount for 2 weeks.
🔗 u3d.as/3rFv?aid=101...
🔗 u3d.as/3rFv?aid=101...
August 12, 2025 at 9:01 AM
The Spline Spawner asset is now available on the Unity Asset Store! It launches with a 50% discount for 2 weeks.
🔗 u3d.as/3rFv?aid=101...
🔗 u3d.as/3rFv?aid=101...
For the next 24 hours only you can get the Spline Mesher asset for 70% off! #gamedev #indiedev #unity3d
🔗 u3d.as/3fWU?aid=101...
🔗 u3d.as/3fWU?aid=101...
August 5, 2025 at 3:19 PM
For the next 24 hours only you can get the Spline Mesher asset for 70% off! #gamedev #indiedev #unity3d
🔗 u3d.as/3fWU?aid=101...
🔗 u3d.as/3fWU?aid=101...
The Spline Spawner asset is nearing the end of its beta! Masking is the last major feature added, a powerful way to prevent objects from spawning near or within other splines. #unity3d #madewithunity #indiedev #gamedev
July 15, 2025 at 12:00 PM
The Spline Spawner asset is nearing the end of its beta! Masking is the last major feature added, a powerful way to prevent objects from spawning near or within other splines. #unity3d #madewithunity #indiedev #gamedev
This is also based on a floating Box Collider, which then gets used for paddle collisions.
June 19, 2025 at 7:11 AM
This is also based on a floating Box Collider, which then gets used for paddle collisions.
June 19, 2025 at 7:10 AM
The Underwater Rendering extension for Stylized Water 3 is now available! Reworked completely for Unity 6, with some welcome new features and effects, including mobile VR support! 🤿
🔗 u3d.as/3ypg
#unity3d #gamedev #indiedev #vfx
🔗 u3d.as/3ypg
#unity3d #gamedev #indiedev #vfx
May 30, 2025 at 8:47 AM
The Underwater Rendering extension for Stylized Water 3 is now available! Reworked completely for Unity 6, with some welcome new features and effects, including mobile VR support! 🤿
🔗 u3d.as/3ypg
#unity3d #gamedev #indiedev #vfx
🔗 u3d.as/3ypg
#unity3d #gamedev #indiedev #vfx
Getting around to testing Underwater Rendering v3 on mobile VR. Performance has significantly improved thanks to a better technical approach 🚀
It will be available to dive into on the Unity Asset Store soon! 🤿
#gamedev #unity3d #vr #digitalart
It will be available to dive into on the Unity Asset Store soon! 🤿
#gamedev #unity3d #vr #digitalart
May 28, 2025 at 9:11 AM
Getting around to testing Underwater Rendering v3 on mobile VR. Performance has significantly improved thanks to a better technical approach 🚀
It will be available to dive into on the Unity Asset Store soon! 🤿
#gamedev #unity3d #vr #digitalart
It will be available to dive into on the Unity Asset Store soon! 🤿
#gamedev #unity3d #vr #digitalart
Spline Mesher v1.2.3 now includes assets and examples for vertex-animated bunting. This shader graph demonstrates how the baked-in gradients can be used for masking.
🔗 u3d.as/3fWU
🔗 u3d.as/3fWU
April 7, 2025 at 9:09 AM
Spline Mesher v1.2.3 now includes assets and examples for vertex-animated bunting. This shader graph demonstrates how the baked-in gradients can be used for masking.
🔗 u3d.as/3fWU
🔗 u3d.as/3fWU
Each slice of the texture array is then cycled through in a simple shader, which gets piped into a "Custom Render Texture".
The result is an animated texture that can be dragged and dropped into any water material 🚀
The result is an animated texture that can be dragged and dropped into any water material 🚀
April 1, 2025 at 2:03 PM
Each slice of the texture array is then cycled through in a simple shader, which gets piped into a "Custom Render Texture".
The result is an animated texture that can be dragged and dropped into any water material 🚀
The result is an animated texture that can be dragged and dropped into any water material 🚀
This is how Ubisoft renders their caustics in shallow water it seems.
I've been using Substance Designer to create caustics, and figured I could use the Unity plugin to export an animated sequence to a texture array!
I've been using Substance Designer to create caustics, and figured I could use the Unity plugin to export an animated sequence to a texture array!
April 1, 2025 at 2:03 PM
This is how Ubisoft renders their caustics in shallow water it seems.
I've been using Substance Designer to create caustics, and figured I could use the Unity plugin to export an animated sequence to a texture array!
I've been using Substance Designer to create caustics, and figured I could use the Unity plugin to export an animated sequence to a texture array!
Tried out a different way to render water caustics by using an animated flipbook of pre-rendered caustics. Looks a lot more lifelike! #gamedev #unity3d #indiegamedev
April 1, 2025 at 1:57 PM
Tried out a different way to render water caustics by using an animated flipbook of pre-rendered caustics. Looks a lot more lifelike! #gamedev #unity3d #indiegamedev
Terrains only accept textures, so finetuning colors becomes a hassle! I've created a little utility that converts a Color into a usable Terrain Layer!
Makes for quick prototyping! #gamedev #unity3d #indiegamedev
🔗 https://gist.github.com/staggartcreations/9756530d4521b46be14eb3acbcd3b707
Makes for quick prototyping! #gamedev #unity3d #indiegamedev
🔗 https://gist.github.com/staggartcreations/9756530d4521b46be14eb3acbcd3b707
February 27, 2025 at 9:02 AM
Terrains only accept textures, so finetuning colors becomes a hassle! I've created a little utility that converts a Color into a usable Terrain Layer!
Makes for quick prototyping! #gamedev #unity3d #indiegamedev
🔗 https://gist.github.com/staggartcreations/9756530d4521b46be14eb3acbcd3b707
Makes for quick prototyping! #gamedev #unity3d #indiegamedev
🔗 https://gist.github.com/staggartcreations/9756530d4521b46be14eb3acbcd3b707
Reworked my spline-based prefab spawner to work with Unity's native spline tool! Got to flesh out plenty of new ideas, it now does just about everything! 🚀
🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset
#gamedev #unity3d #indiegamedev
🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset
#gamedev #unity3d #indiegamedev
January 9, 2025 at 1:06 PM
Reworked my spline-based prefab spawner to work with Unity's native spline tool! Got to flesh out plenty of new ideas, it now does just about everything! 🚀
🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset
#gamedev #unity3d #indiegamedev
🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset
#gamedev #unity3d #indiegamedev
Pleased to annouce that Stylized Water 3 for Unity 6 is now available! 😊
All the deets and more👇
u3d.as/3j7n?aid=1011l…
All the deets and more👇
u3d.as/3j7n?aid=1011l…
November 26, 2024 at 4:53 PM
Pleased to annouce that Stylized Water 3 for Unity 6 is now available! 😊
All the deets and more👇
u3d.as/3j7n?aid=1011l…
All the deets and more👇
u3d.as/3j7n?aid=1011l…