NightAndTheCity
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suminell.bsky.social
NightAndTheCity
@suminell.bsky.social
Technical Designer by day, Solo Indie Game Developer by night.

Currently working on Night and the City, a noir, detective RPG.
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Night and the City is our new game. It's still in its early stages, but it's slowly taking shape. Looking forward to sharing more info soon. #indiegame #gamedev
Working on elevators this week and some camera stuff. There is a day/night cycle which will play a part in the game. Also most buildings have accessible rooftops - you never know who you might find up there. #screenshotsaturday #indiegame #indiedev #madewithunity #NOIR
November 8, 2025 at 12:18 PM
Added some UI for telephone calls - now you can see who answers the phone. #indiegame #indiedev #gamedev #screenshotsaturday #NOIR
November 1, 2025 at 3:01 PM
I love Alfred Hitchcock but even he can't convince me this guy is an (English?) chicken farmer/murderer!
October 15, 2025 at 6:00 PM
Nick can save some shoe leather by making phone calls to many location in the city. It's also useful for checking in with his secretary to see if there have been any new developments. #screenshotsaturday #indiegame #NOIR #detective #gamedev
October 11, 2025 at 9:52 AM
What?!
September 23, 2025 at 7:30 PM
Watching old Twilight Zones. Still great! Episode Judgement night is kinda harrowing in places but Glasgow gets a mention.
September 23, 2025 at 6:46 PM
Looks awesome!
After 4 years, Mind Diver @minddivergame.bsky.social , our deduction game set inside a mind, is launching in TWELVE DAYS!

Each day before launch, I will share reflections about making and releasing a game in 2025! If you see this, plz repost, so I can join bsky for real 🙏

#gamedev #indiedev
September 16, 2025 at 11:58 AM
I like learning. I don't like being taught!
August 29, 2025 at 4:18 PM
I know very little about #roblox other than my son is a huge fan. But I'm curious if it's a viable platform for an #indiedev? The games I've seen seem a bit rough round the edges, but according to my boy they are super popular.
August 13, 2025 at 6:50 PM
Last few weeks I've been trying to improve the character animations - something I've been putting off due to how much work is required and not knowing how to do it. But now I'm using Spine (great tool!) things seem a bit less daunting. #screenshotsaturday #rpg #indiegame #gamedev #noir #detective
August 9, 2025 at 3:13 PM
Never watched John Wick but this looks very cool!
August 8, 2025 at 5:12 PM
Love how this looks like an old-school sprite based arcade beat 'em up - but then they ragdoll!
July 19, 2025 at 3:51 PM
It's important for Nick to keep abreast of events in the city so getting the daily newspaper, The Rockville Tribune, is essential. #screenshotsaturday #rpg #indiedev #indiegame #detective #noir #gamedev #noir
July 19, 2025 at 12:10 AM
High Perception will allow Nick to scrutinize people and spot any signs they may not be telling the truth. #screenshotsaturday #indiegame #gamedev #indiegame #rpg #noir #detective
July 5, 2025 at 6:40 PM
You work for years building game, putting your heart and soul into it. Then just as you near release you get people who've never played it calling it soulless, an asset flip, a disaster. Masked Youtubers gleefully picking apart preview material. Other Youtubers reacting to those videos...
May 28, 2025 at 7:46 PM
Making slow and steady progress. Added some new locations and overhauled the dialogue and narrative systems. #screenshotsaturday #gamedev #indiegame #indiedev
May 10, 2025 at 9:58 AM
Big shout out to all the Tech Designers! Those folks that weave code, art and audio into gameplay gold - Jacks of all trades and masters of many - the first responders when something goes wrong - the often overlooked but vital #gamedev discipline.
April 17, 2025 at 1:00 PM
Does Blue Prince = blueprints?
April 13, 2025 at 9:00 AM
Think I've settled on the name Rockville for the city. Rockville has a day/night cycle and I'm trying to keep a good contrast between indoor and outdoor scenes while still making them feel connected. #indiegame #screenshotsaturday #gamedev #noir
April 5, 2025 at 9:28 AM
This week I've been working on prohibited areas. Often, Nick will have to go places he's not wanted - how he gets there is up to the player. #screenshotsaturday #indiegame #gamedev
March 29, 2025 at 10:51 AM
Short video update for #screenshotsaturday. Working on UI and conversation system lately. I want conversations to be short and snappy back and forths, sentences rather than screeds of text. People are busy and and if you try their patience they'll likely just walk away! #indiegame #gamedev #noir
March 1, 2025 at 12:56 PM
Working on dialogue system this week so not much new to show for #screenshotsaturday but here's a few recent screens.
February 1, 2025 at 2:15 PM
Work continues on filling out the city's many locations. This week it's been City Hall - home to the Mayor, his staff and various public records which may come in useful during investigations.

And sometimes you might just need to go down there and rattle a few cages!

#screenshotsaturday #indiegame
January 18, 2025 at 8:39 AM
Watching the brilliant Conclave #movie.

Trying so hard not to imagine Father Ted Crilly in amongst it!
January 11, 2025 at 9:16 AM
Over the festive period I had time to push on with some #gamedev but I had zero motivation.

Now I'm back at work I'm feeling super motivated but I have zero time.

Why do I have to be like this?!
January 7, 2025 at 2:15 PM