SunnyChowTheGuy
sunnychowtheguy.bsky.social
SunnyChowTheGuy
@sunnychowtheguy.bsky.social
November 8, 2025 at 5:54 AM
November 5, 2025 at 5:35 AM
Preparing for a wedding.

#devlog #indiegame #gamedev
November 1, 2025 at 4:32 PM
After finished my #Atari2600 homebrew game, I consider buying an Atari2600+. The original model is great (and It's made in Hong Kong), but setting up with RF Switch box and CRT sounds painful and costy.

#Atari #retrogaming #gamedev
October 27, 2025 at 4:46 PM
After lots of struggling with challenges that modern software development never has, it finally looks like a game. I never knew counting cycles is that important.

#Atari2600 #devlog #retro #pixelart
October 18, 2025 at 10:23 AM
Most of the parts are placeholders. But after several nights struggling, I finally can render everything and shoot a bullet on #Atari2600. All coded in assembly!

Why is it so bizarre to position a sprite?!

#retro #devlog #retrodev
October 15, 2025 at 6:36 PM
TOO MANY MOONCAKE!!!!
🥮🥮🥮🥮🥮🥮🥮

#devlog #自作ゲーム #獨立遊戲 #indiegame
October 9, 2025 at 4:57 PM
This game level's deadline was supposedly Mid Autumn Festival. But then I got hooked to Open TTD. So just little progress. #devlog #indiedev #gamedev
October 7, 2025 at 6:03 PM
NOOO DON'T EAT MY TRAIN AHHHH!!!!!

#gamedev #devlog #indiegame #madewithunity
October 1, 2025 at 6:29 PM
Some progress I would say. An internal deadline for this game level would be Mid Autumn Festivial.

#devlog #indiegame #indiedev #madewithunity
September 27, 2025 at 6:24 PM
With BGM for next game level.

#gamedev #devlog #indiedev
September 24, 2025 at 3:22 PM
Got some inspiration. Working on a new game level background design. Hope I can finish it before Mid Autumn Festival.

#GameDev #Devlog #indiedev
September 18, 2025 at 6:25 PM
SHAW~~!
(Sorry I suddenly got a stupid idea)
#silksong
September 7, 2025 at 5:21 PM
Fun issue. My game is about fighting on a speeding train. If I leave my game running for >1 hour, the floating point limit will cause problems. But my game only expect 4 minutes game time per stage, so not sure if i should fix this.
#gamedev #devlog #madewithunity #indiedev
September 1, 2025 at 4:49 PM
With my sphere bullet system and straight line bullet system, I created a new bullet system ... Fish ball bullet system.
#indiedev #gamedev #devlog
August 27, 2025 at 2:16 AM