Every so often, a random person gets “infected” and has a small% chance of infecting someone nearby and/or mutating resistances.
Players’ collective job is to stop the spread by completing challenges, and working towards a cure.
Every so often, a random person gets “infected” and has a small% chance of infecting someone nearby and/or mutating resistances.
Players’ collective job is to stop the spread by completing challenges, and working towards a cure.