Clem Boissiere
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sxp.studio
Clem Boissiere
@sxp.studio
Creative Technologist • XR + iOS • Founder @ SubjectiveXP
ex-Apple / Meta / TikTok •🇫🇷🇺🇸
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Hey everyone 👋
Just joined Bluesky and would love to follow/connect with new people.
If you are any of these, let me know!
- XR (Augmented / Mixed / Virtual Reality)
- Game devs
- Tech artists
Big wow for the Steam machine!
Anyone else thinking this might finally be the "console" version of PC gaming Valve always wanted?
November 12, 2025 at 11:10 PM
Between the Snap Spectacles event and Apple’s Spatial Accessory workshop, it’s been a packed week for XR in Paris!
November 8, 2025 at 12:04 AM
Super happy to see Polio’s Last Mile featured on the App Store! 🎉
November 6, 2025 at 8:13 PM
Spooky season is back! 👻
Last year, I built the award-winning Pulsargeist, an experimental mixed reality horror game for Vision Pro. It doesn't just put a ghost in your room, it turns your entire space into a paranormal playground!
Check it out: pulsargeist.com
November 2, 2025 at 8:01 AM
Massive thanks to Oscar Falmer for inviting me to be the first guest on the new XR Café series! ☕️
We cover the current state of the XR industry, talk about some of the lessons learned from my journey, and give you the single most important tip for breaking into XR today.
Make sure to subscribe! 🚀
XR Café Ep.1 - Clem Boissiere, XR Developer prev. at Apple, Meta and TikTok
YouTube video by Oscar Falmer
www.youtube.com
October 31, 2025 at 3:48 PM
Big congrats to Spatial! Their Analogue app just landed an AppStore editorial feature. 👏 I've had a lot of fun working with their team on something new, and I'm excited to share more about it soon!
apps.apple.com/us/story/id1...
October 30, 2025 at 11:09 PM
Now On Vision just came out of beta! It’s been fun seeing how a simple daily check-in turns into a little ritual. And yes... I’ve been (almost) consistent, mostly for leaderboard bragging rights 😄
October 29, 2025 at 5:54 PM
Today is World Polio Day, and the update to Polio’s Last Mile on Apple VisionPro is out!
October 24, 2025 at 8:33 PM
Excited to share that REM5 STUDIOS is soon releasing an update of their Vision Pro experience Polio’s Last Mile.
I had the opportunity to work on it with @tomkrikorian.com and we hope it will be a meaningful XR experience sharing the story of humanity’s fight to end polio.
October 18, 2025 at 2:47 PM
🕶️ The smart glasses space has been heating up lately.
If you’re in Paris this Nov 5th, there’s an upcoming Snapchat event showcasing Spectacles demos in person:
snap.bevy.com/events/detai...
I’ve been using a pair myself, pretty fun for prototyping!
Specs in the City: Paris Demo Night | Snap
In-person Event - Join us for an unforgettable evening at the new Snap Paris Office as we show off Spectacles 2024! This is your exclusive...
snap.bevy.com
October 16, 2025 at 10:44 PM
Just announced in a press release: Apple Vision Pro M5
www.apple.com/newsroom/202...
Apple Vision Pro upgraded with the M5 chip and Dual Knit Band
Apple introduced the upgraded Apple Vision Pro, featuring the powerful M5 chip, the Dual Knit Band, and innovative features with visionOS 26.
www.apple.com
October 15, 2025 at 2:06 PM
People have been asking how to get started with visionOS.
My go-to recommendation is stepinto.vision by @vrhermit.com
It helps you get started and goes surprisingly deep into what’s possible on the platform.
Step Into Vision
Spatial Computing with visionOS. Step into development with SwiftUI, RealityKit, and ARKit.
stepinto.vision
October 12, 2025 at 2:33 PM
I’ve been fully booked with freelance projects on Vision Pro since September.
It’s still a niche space, but the demand from focused teams is real.
Maybe just one data point, but from my perspective, Vision Pro’s still kicking!
October 9, 2025 at 3:28 PM
The new SubjectiveXP team member has been getting comfortable with Xcode. Maybe a bit too much.
October 7, 2025 at 11:36 PM
So glad Sam Altman is finally adopting AppList.
October 5, 2025 at 3:54 PM
“Everything starts from a dot.” ✍️
Finally upgraded my notebook to a Leuchtturm1917. Dotted pages, black-edged sides and so many more small details that make it feel just right.
October 3, 2025 at 12:26 PM
TARGO has been pushing the boundaries of XR storytelling, and they just launched a new app on Meta Quest.
Definitely worth checking out!
www.meta.com/en-gb/experi...
October 1, 2025 at 3:48 PM
Do you enjoy the minimalist phone lifestyle but not a fan of subscriptions, ads, tracking, and upsells?
AppList is minimal in every way — and now completely FREE.
Tech doesn’t need to be intrusive.
getapplist.app
September 30, 2025 at 1:14 PM
The next AppList. update comes with confetti 🎉
Powered by ConfettiSwiftUI and its dead simple API.
Swift package: github.com/simibac/Conf...
September 28, 2025 at 9:15 PM
As an indie dev, your App Store page matters. Free tools like Spline let you create custom 3D iPhone renders.
Here’s a template you can remix: community.spline.design/file/3af358a...
September 26, 2025 at 7:04 PM
🌊 A classic shader trick: interlacing two normal maps for a water effect. Efficient and convincing, especially when viewed from above.
Built in Reality Composer Pro with shader graph.
#shaders #visionpro
September 24, 2025 at 10:49 PM
The AppList widget now works with Liquid Glass ✨
Keep your homescreen minimal, with a subtle tint
getapplist.app
September 22, 2025 at 10:28 PM
Vision Pro users: don’t miss @dreamwieber.bsky.social 's new fun 3D sculpting app!
September 21, 2025 at 12:10 PM
Meta’s Hyperscape on Quest 3 is super impressive! Gaussian splats are once again raising the bar for realistic rendering.
September 21, 2025 at 12:35 AM
Did you know an infrared light can make XR headsets usable in dark environments? Not perfect, but surprisingly effective💡
September 17, 2025 at 1:24 PM