Tekoah Perryman
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tekoahperryman.bsky.social
Tekoah Perryman
@tekoahperryman.bsky.social
Game Dev and Designer
All links: https://linktr.ee/TekoahPerryman
@arcraiders.bsky.social has taken my weekend Dev time. So um here is some Interaction Icons I made the other day

#gamedev #UnrealEngine #pixelart #indiedev
November 9, 2025 at 5:44 PM
I was a little sad I couldn't get something form #blocktober but then I realized I have been doing level design! Each room I craft and the way I make my room based procedural generation is perfect for this. #UnrealEngine #pixelart #indiedev #gamedev
October 31, 2025 at 3:32 AM
Day 5! A look at new environment!
#gamedev #UnrealEngine #pixelart #indiedev
October 29, 2025 at 7:26 PM
Day 4 of A Day In Desperation! I took on getting Item effects applying and removing with equipment!
#gamedev #indiedev #pixelart #UnrealEngine
October 27, 2025 at 6:07 PM
Day 3! Keeping the train going with some new enemy art!
#UnrealEngine #pixelart #indiedev #gamedev
October 24, 2025 at 6:12 PM
Day 2! Id like to keep posting these Monday, Wednesday, and Friday!
This is what I got done in a day working on my side project Desperation
#gamedev #pixelart #indiedev #UnrealEngine
October 22, 2025 at 6:12 PM
October 21, 2025 at 6:08 PM
Test Implementation of a new region. It will need some lighting adjustments but I'm loving the look!
#gamedev #indiedev #pixelart #UnrealEngine
October 17, 2025 at 6:25 PM
Updated the wolf sprite getting them ready for implementation!
#gamedev #indiedev #pixelart
October 16, 2025 at 6:26 PM
Created some new world assets. A Light Pole and Winged Statue. I have some short form content coming soon on my day to day working on this game!
#gamedev #indiedev #UnrealEngine #pixelart
October 14, 2025 at 6:18 PM
I had a idea to do Tiered abilities that way getting ability progression will have more depth. What do you think of these test style Icons? They are very different then the way I'm doing them now but I'm liking them
#gamedev #indiedev #pixelart #UnrealEngine
October 10, 2025 at 4:00 AM
Nice day for fishing aint it?
#gamedev #indiedev #pixelart #UnrealEngine
October 7, 2025 at 6:05 PM
Got in a new tiled fog of war. I love the look of it and how it instantly discovers a open room. I also like it as my last implementation you could see other rooms throughout the map lol
#gamedev #indiedev #UnrealEngine #pixelart
October 6, 2025 at 5:13 PM
This is how weird the pathing was getting. The left bad line would snap to nav mesh polygon intersections. Had to do some custom work to smooth it out!
#gamedev #indiedev #pixelart #UnrealEngine
October 5, 2025 at 7:01 PM
I hit a MASSIVE brick wall in Unreal and its pathing not being the most direct route. I was super upset because I couldn't fix this and didn't want to work on it but I pushed through it and created this area check system!
#UnrealEngine5 #Pixelart #indiedev
October 4, 2025 at 2:16 AM
Took some time to improve the wall more. Art does not come naturally to me so it took me some time to look at a lot of other art to see what I was doing wrong. I was trying to do to much lol
#gamedev #indiedev #pixelart
October 2, 2025 at 12:14 AM
I'm working on simplifying the perception and enemy states. Its turning out great so far! I'm really enjoying the ! and the ? displayed for the type of sight the enemy has on the character.
#indiedev #pixelart #UnrealEngine
September 30, 2025 at 1:50 AM
Desperation hit 50 wish lists! That's super cool that 50 people thought my game could be something. There is a LOT more to come from Desperation!
#IndieDevs #Pixelart #UnrealEngine5
September 29, 2025 at 1:44 AM
HELP! I'm trying to update the stone wall in the background. Which is better? The new is the first image.
If you have and recommendations on how I can make it better let me know!
#pixelart #UnrealEngine #inidedev
September 27, 2025 at 2:31 AM
I'm trying to test out enemies losing sight after one round but this guy wont leave me alone! GO AWAY MY MAN!
I think I made them to good.
#Indiedev #pixelart #UnrealEngine5
September 26, 2025 at 1:08 AM
Implemented loot drops yesterday. I did some art to make a little bag and made some twinkly stars. I love the cursor changing to a loot icon when hovering the bag!
#pixelart #indiedev #UnrealEngine5 #gamedevelopment
September 23, 2025 at 4:02 PM
#screenshotsaturday ! I was messing with my proc gen with filling space. Some other games just leave a black void and it looks cool but I don't think it does here. I'm liking the filled area so much more
#pixelart #UnrealEngine5 #indiedev
September 20, 2025 at 3:57 PM
Sometimes you gotta take the buggy on a ride to clear the mind.
#pixelart #indiedev #UnrealEngine
September 12, 2025 at 6:35 PM
I updated interactions to have key binds (you can see the icons bottom right). Modular inputs are important to me as a goal for this project is to make sure disabled gamers can map inputs however they need, to make sure they can enjoy the game!
#indiedev #UnrealEngine #pixelart
September 10, 2025 at 12:46 AM
Little teaser to the next big change in Desperation!
#indiedev #gamedev #pixelart #UnrealEngine
September 5, 2025 at 5:13 PM