Tekoah Perryman
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tekoahperryman.bsky.social
Tekoah Perryman
@tekoahperryman.bsky.social
Game Dev and Designer
All links: https://linktr.ee/TekoahPerryman
Day 5! A look at new environment!
#gamedev #UnrealEngine #pixelart #indiedev
October 29, 2025 at 7:26 PM
Day 4 of A Day In Desperation! I took on getting Item effects applying and removing with equipment!
#gamedev #indiedev #pixelart #UnrealEngine
October 27, 2025 at 6:07 PM
Day 3! Keeping the train going with some new enemy art!
#UnrealEngine #pixelart #indiedev #gamedev
October 24, 2025 at 6:12 PM
Day 2! Id like to keep posting these Monday, Wednesday, and Friday!
This is what I got done in a day working on my side project Desperation
#gamedev #pixelart #indiedev #UnrealEngine
October 22, 2025 at 6:12 PM
October 21, 2025 at 6:08 PM
Test Implementation of a new region. It will need some lighting adjustments but I'm loving the look!
#gamedev #indiedev #pixelart #UnrealEngine
October 17, 2025 at 6:25 PM
Updated the wolf sprite getting them ready for implementation!
#gamedev #indiedev #pixelart
October 16, 2025 at 6:26 PM
Created some new world assets. A Light Pole and Winged Statue. I have some short form content coming soon on my day to day working on this game!
#gamedev #indiedev #UnrealEngine #pixelart
October 14, 2025 at 6:18 PM
Nice day for fishing aint it?
#gamedev #indiedev #pixelart #UnrealEngine
October 7, 2025 at 6:05 PM
Got in a new tiled fog of war. I love the look of it and how it instantly discovers a open room. I also like it as my last implementation you could see other rooms throughout the map lol
#gamedev #indiedev #UnrealEngine #pixelart
October 6, 2025 at 5:13 PM
I hit a MASSIVE brick wall in Unreal and its pathing not being the most direct route. I was super upset because I couldn't fix this and didn't want to work on it but I pushed through it and created this area check system!
#UnrealEngine5 #Pixelart #indiedev
October 4, 2025 at 2:16 AM
I'm working on simplifying the perception and enemy states. Its turning out great so far! I'm really enjoying the ! and the ? displayed for the type of sight the enemy has on the character.
#indiedev #pixelart #UnrealEngine
September 30, 2025 at 1:50 AM
I'm trying to test out enemies losing sight after one round but this guy wont leave me alone! GO AWAY MY MAN!
I think I made them to good.
#Indiedev #pixelart #UnrealEngine5
September 26, 2025 at 1:08 AM
Implemented loot drops yesterday. I did some art to make a little bag and made some twinkly stars. I love the cursor changing to a loot icon when hovering the bag!
#pixelart #indiedev #UnrealEngine5 #gamedevelopment
September 23, 2025 at 4:02 PM
Sometimes you gotta take the buggy on a ride to clear the mind.
#pixelart #indiedev #UnrealEngine
September 12, 2025 at 6:35 PM
I updated interactions to have key binds (you can see the icons bottom right). Modular inputs are important to me as a goal for this project is to make sure disabled gamers can map inputs however they need, to make sure they can enjoy the game!
#indiedev #UnrealEngine #pixelart
September 10, 2025 at 12:46 AM