Jector
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thejector.bsky.social
Jector
@thejector.bsky.social
23 | Fighting Game Enjoyer. JRPG and Gacha Game Enthusiast. Seasonal DFO/GBF player. King of the Hill Stan. Member of NEMESIS #JOYCONBOYZFOREVER
Reposted by Jector
I've been looking into setting up a vtubing character for testing purposes and potential videos/streams, i think it's turning out pretty cool.
A lot of this comes from Warudo, it has a really indepth scene setup.

Also am looking to open commissions as well soonish

#vtubing #warudo
December 19, 2025 at 11:42 PM
Reposted by Jector
Haven't shown it (on vrc), but this is my game avatar I changed for vr chat for fun. I recently got the tail to collide on the ground today which is cool

And its pretty compatible with VseeFace and Warudo. Though its a different setup ofc.

#VRC #VRChat
December 21, 2025 at 3:43 AM
Reposted by Jector
Did you miss any of the action from Day 1 of #EvoFrance2025?

All the VODs, including individual matches from our first Top 8, are available now on the Evo Events YouTube channel.

Check them out: youtube.com/@EvoEvents
October 10, 2025 at 7:28 PM
Reposted by Jector
This past month, I've basically been looking into vr chat and I made an avatar for the spookality jam.
I'm playing this on a pc to easily record, but later I can show how it looks in pcvr since i also have that setup.

But yeah, if you've been wondering, that's what i've been doing lol

#vrchat
October 14, 2025 at 6:08 AM
Reposted by Jector
This is procedural animation blended with normal animation.

I got a turn-in-place system for the character, and some legs of a robot that moves through a control rig.

Also am adding/tweaking more movement mechanics. More on that later lol.

#screenshotsaturday #gamedev #indiedev
July 5, 2025 at 6:53 PM
Reposted by Jector
I experimented with cloth+bone simulation and applied it on my character. It's a small thing but details like that make add up to make the animation more cool basically. As long as it isn't overpowering ofc and the base animations are ok.

#indiedev #gamedev #3DPlatformer
May 22, 2025 at 11:20 PM
Reposted by Jector
Beginning to replace my old environment blockout with a more consistent tileset. Also it took a while to figure out my pallete, but I decided to go with green because using neon yellow for the primary color was distracting even for an electric themed world.
#indiedev #gamedev #screenshotsaturday
May 18, 2025 at 12:58 AM
Reposted by Jector
Finished the core components of my procedural 3D tileset system. There's a lot of different aspects of my platformer that needs work, but I think its time to customize this and replace my games current environment. Also it's summer so I have more time finally.

#indiedev #gamedev #gameart
May 14, 2025 at 9:34 PM
WE FINALLY ON BLUE SKY
November 28, 2024 at 9:44 PM