🌑Solodev by night working on a custom engine and games.
Here's a slightly improved version, but I'm not completely happy with the result.
Here's a slightly improved version, but I'm not completely happy with the result.
- I used Blender and Human Generator 3D with a big custom clean/setup/export script
- I used ElevenLabs for the voice
- I'm using SAiD library to convert the wav to blendshapes coeffs
- And finally importing everything in the engine
- I used Blender and Human Generator 3D with a big custom clean/setup/export script
- I used ElevenLabs for the voice
- I'm using SAiD library to convert the wav to blendshapes coeffs
- And finally importing everything in the engine