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theredfi.sh
@theredfi.sh
Software developer, solarpunk. Check https://theredfi.sh (personal writing) or https://indiedevcasts.com (software & gamedev)
⚡💀 He had a power outage and THIS happened.

Making a notification system feed (RSS) to keep you updated.

www.twitch.tv/indiedevcasts

#indiedev #webdev #rss
indiedevcasts - Twitch
⚡💀 He had a power outage and THIS happened
www.twitch.tv
December 21, 2025 at 7:48 PM
Ibdidn't pay attention before but the play icon when I share my Twitch stream fits perfectly in the middle of my logo 😄
December 20, 2025 at 2:04 PM
🧪 I'll buy some sensors in a minute for my project ArkSync if you want to discover some cool hardware part!

twitch.tv/indiedevcasts

#indiedev #rustlang #programming #live
indiedevcasts - Twitch
🦀🌱 ArkSync: WASM chart theme injection
twitch.tv
December 19, 2025 at 11:18 PM
I can now apply different themes per chart on my grid system 🎨
December 19, 2025 at 11:01 PM
Ok let's work on theme injection via WASM for charming, the chart library I use for my deskop application. I use some fun workarounds for a non-public API.

www.twitch.tv/indiedevcasts

#indiedev #rustlang #programming #live
indiedevcasts - Twitch
Software developer, solarpunk, Rust, gamedev, voxel art, web, hardware, streamer. Yep, you can't keep up! That's on you! Welcome.
www.twitch.tv
December 19, 2025 at 8:49 PM
Hey all, I'm live for a gamedev session 🔴 🎮

I'm updating the Bevy animations to version 0.17!
www.twitch.tv/indiedevcasts

#gamedev #bevy #rustlang #indiedev
indiedevcasts - Twitch
Software developer, solarpunk, Rust, gamedev, voxel art, web, hardware, streamer. Yep, you can't keep up! That's on you! Welcome.
www.twitch.tv
December 18, 2025 at 8:57 PM
The stream's management was poor sorry! I had some issues with my settings, especially the bitrate sent to Twitch: too high and I got a black screen instead.

But we managed to update from Bevy 0.13 to 0.17 in few hours. Now still need to update all the animation stuff!
December 17, 2025 at 1:39 AM
Hey everyone I'm live! I'm trying my old 3D Bevy project again!

www.twitch.tv/indiedevcasts

#gamedev #indiedev #3D #voxel
indiedevcasts - Twitch
Trying to update my old Bevy project
www.twitch.tv
December 16, 2025 at 11:05 PM
If you want to see something cool, take a look at the Shopify website made for the Black Friday. bfcm.shopify.com

Mini games, hidden codes, and cool 2D game stuff (see engineering notes).
Shopify x Black Friday 2025: Watch The World Shop Live
Access real-time global shopping stats on Shopify this Black Friday Cyber Monday
bfcm.shopify.com
December 1, 2025 at 11:05 PM
France and EU need to step up their game in agritech. I'm now dedicating my time in building smart greenhouses, and regenerative farms.

I reached out Sprung Structures, and now have a meeting ! Next step will be to secure regional grants and fields by pitching the project.
November 25, 2025 at 1:34 AM
I haven't posted in a long time on my blog. But here is the latest piece about ArkSync! You'll have the chance to see my aquarium and (empty) greenhouse 🐠🌱. Hope you enjoy it!

theredfi.sh/posts/2025-1...

#rustlang #raspberrypi #software
ArkSync - Update #001
ArkSync is an environmental control and regulation system. This is update #001.
theredfi.sh
October 29, 2025 at 11:45 PM
Some development progress for ArkSync. Now running on my Raspberry Pi V4B. Build with #tauri #rustlang and #leptos.
October 28, 2025 at 10:56 PM
Death Standing is really an inspiration for me. So much that I bought stationknot.com and stationaut.com for my project.

Who doesn't need a futuristic station as a controlled environment ?

Having fun with domains. Creating the vision. Just build.
September 11, 2025 at 9:29 AM
Not sure we see much about it with image compression but I added a CRT effect on the website, designed a new navbar and a new logo. You can compare with the old version of indiedevcasts.com.

I even added a glassmorphism effect on the navbar (yes it's just opacity+blur). More to come!
September 10, 2025 at 11:02 PM
Ok folks, I've decided to redo my website so I can add more than gamedev to it. If you followed me for gamedev *or* software development, I think you will like it ! I'll keep you updated here and on my Discord. 🌪️
September 4, 2025 at 10:51 PM
Maybe I should do more gamejams as a solo dev. It's challenging but definitely you can learn and experiment a lot without much cost. The time contraint is a great tool. For each gamejam you can pick one area to improve. Last time was modeling and animating characters. Next time could be UI.
August 15, 2025 at 10:59 PM
Reposted
#MakeRoom is releasing in 1 week! I'm so excited to see what you'll create 🎉 Have you wishlisted yet? That way you will be notified on release;

store.steampowered.com/app/2212670/...
July 31, 2025 at 12:14 PM
Reposted
Live on Twitch 🔴

Day 3 of #GMTKJam

Join me
www.twitch.tv/mreliptik
August 1, 2025 at 7:10 AM
Reposted
Relic Abyss is going to be a part of the East Asia Games Celebration happening next week on August 5-19!🥳🎉

A demo update will be live that features the Simplified and Traditional Chinese versions of the game! Please look forward to it!✨

#EAIGC #EastAsiaIndieGamesCelebration
July 31, 2025 at 12:13 PM
Ok now we have the shield reflecting boss life, AI chat added for the story, sfx, FX when hit and destruction effects.

Now I need to add a bit of story and a level manager to trigger all the different steps.

#gamedev #indiedev
July 30, 2025 at 11:09 AM
Reposted
Seriously cool car combat game FUMES has entered Early Access
#FUMES #Gaming #PCGaming #IndieGames
Seriously cool car combat game FUMES has entered Early Access
FUMES really impressed me with the demo, and now you can jump in and blow some vehicles up in this fast-paced single-player car combat game.
www.gamingonlinux.com
July 29, 2025 at 2:21 PM
Ok let's give some news! 1 day and 22h left for the #piratejam. I didn't get a lot of time lately. Now back to juggling between day job, family time and gamedev.

So cool thing: I finally have a working see-through effect to improve the user experience on the top down-map. I also have the shield.
July 29, 2025 at 2:39 PM
If you wonder what's dev in a pro ctxt: you want to add a protobuf conversion, now you need to validite the content, you have an internal ID impl, now you need to validate the id input, you need to refactor (DRY), add a validator, build a macro builder to gen IDs, you find bugs, fix them, improve DX
July 28, 2025 at 8:27 PM
Ok some music added, health UI too, tomorrow more sound effects and trigger scripts. Plus if time boss fight finally !
Only 5 days left!
July 26, 2025 at 2:42 AM