www.youtube.com/watch?v=ksJL..., did the thing, and had a conversation with Claude AI and ended up with this:
read pdf:
pdfhost.io/v/LdqsHhbNjE...
www.youtube.com/watch?v=ksJL..., did the thing, and had a conversation with Claude AI and ended up with this:
read pdf:
pdfhost.io/v/LdqsHhbNjE...
#GameDev #IndieDev #Pascal #C++ #UnitTest
See full devlog:
github.com/tinyBigGAMES...
🚀 4 Months of Hard Work… and It’s Finally Happening!
Coming in v0.2.0, now mix Pascal and C/C++ directly, no wrappers, no glue code, no hacks. Compile and run unified source as one. Follow our socials for updates.
www.youtube.com/watch?v=EQLE...
🚀 NEW: Direct C++ integration in JetPascal! Emit raw C++ with `CPP...end` blocks + control headers with `header` directive. Best of both worlds!
Full devlog: github.com/tinyBigGAMES...
#GameDev #IndieDev #Pascal #CPP
🚀 NEW: Direct C++ integration in JetPascal! Emit raw C++ with `CPP...end` blocks + control headers with `header` directive. Best of both worlds!
Full devlog: github.com/tinyBigGAMES...
#GameDev #IndieDev #Pascal #CPP
Deep dive into the enhanced architecture changes coming in v0.2.0+.
Be sure to join the JetPascal facebook group: www.facebook.com/groups/jetpa...
github.com/tinyBigGAMES...
Deep dive into the enhanced architecture changes coming in v0.2.0+.
Be sure to join the JetPascal facebook group: www.facebook.com/groups/jetpa...
github.com/tinyBigGAMES...
www.youtube.com/watch?v=w-VP...
www.youtube.com/watch?v=w-VP...
#GameDev #IndieDev #Pascal #C++
github.com/tinyBigGAMES...
#GameDev #IndieDev #Pascal #C++
github.com/tinyBigGAMES...
LOL! I call Claude “bro” a lot—especially when it goes off the rails despite my rules. We’d just finished some code changes, and I wondered how it “feels” about that. Here was the response.
LOL! I call Claude “bro” a lot—especially when it goes off the rails despite my rules. We’d just finished some code changes, and I wondered how it “feels” about that. Here was the response.
✅ Static linking (raylib)
✅ Dynamic DLL support
✅ RTL modules (Types/SysUtils/StrUtils)
✅ Function pointers
✅ Benchmarks vs Delphi
Write Delphi → Ship native apps!
#GameDev #IndieDev #Pascal #Zig
github.com/tinyBigGAMES...
✅ Static linking (raylib)
✅ Dynamic DLL support
✅ RTL modules (Types/SysUtils/StrUtils)
✅ Function pointers
✅ Benchmarks vs Delphi
Write Delphi → Ship native apps!
#GameDev #IndieDev #Pascal #Zig
github.com/tinyBigGAMES...
All dependencies in your source code, zero config needed.
See the raylib example: github.com/tinyBigGAMES...
#GameDev #IndieDev #NitroPascal
All dependencies in your source code, zero config needed.
See the raylib example: github.com/tinyBigGAMES...
#GameDev #IndieDev #NitroPascal
www.youtube.com/watch?v=kzmz...
www.youtube.com/watch?v=kzmz...
✅ Exception handling
✅ File I/O & strings
✅ Dynamic arrays & sets
✅ External libraries
Write Delphi → Get native, cross-platform code!
#GameDev #IndieDev #Pascal #Zig #Clang
github.com/tinyBigGAMES...
New release! Bringing Delphi support!
github.com/tinyBigGAMES...
New release! Bringing Delphi support!
github.com/tinyBigGAMES...
github.com/tinyBigGAMES...
#GameDev #IndieDev #NitroPascal #Zig #LLVM
github.com/tinyBigGAMES...
#GameDev #IndieDev #NitroPascal #Zig #LLVM
I am working on this project. Coming soon(ish)™
nitropascal.org
I am working on this project. Coming soon(ish)™
nitropascal.org
github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #TCC
github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #TCC
👉 tinybiggames.itch.io/streamhub
#gamedev #indiedev #ContentDiscovery
👉 tinybiggames.itch.io/streamhub
#gamedev #indiedev #ContentDiscovery
#GameDev #IndieDev #Delphi #LLVM
github.com/tinyBigGAMES...
#GameDev #IndieDev #Delphi #LLVM
github.com/tinyBigGAMES...
Here’s a short video that introduces Parse().
www.youtube.com/watch?v=vdTm...
Here’s a short video that introduces Parse().
www.youtube.com/watch?v=vdTm...
Build programming languages & compilers with a clean Pascal API over LLVM + JIT.
Create languages, not just programs!
Links:
parse-ule.org (homepage)
www.facebook.com/groups/parse (fb group)
#GameDev #IndieDev #LLVM #Delphi
Build programming languages & compilers with a clean Pascal API over LLVM + JIT.
Create languages, not just programs!
Links:
parse-ule.org (homepage)
www.facebook.com/groups/parse (fb group)
#GameDev #IndieDev #LLVM #Delphi
Since this is about AI, why let it tell you about #DirectiveCoding.
www.youtube.com/watch?v=IMh6...
Since this is about AI, why let it tell you about #DirectiveCoding.
www.youtube.com/watch?v=IMh6...
Details in the image 👇
#AI #Coding #DirectiveCoding #GameDev #IndieDev
Details in the image 👇
#AI #Coding #DirectiveCoding #GameDev #IndieDev