toms_3d
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toms3d.bsky.social
toms_3d
@toms3d.bsky.social
3d generalist from the UK interested in lighting, rendering & creating 3d environments. Using Houdini & Solaris 👨‍🎨

Showreel:
https://vimeo.com/tomgoodliffe/lightingshowreel
Some more lighting tweaks:
- Changed the eye-ding setup to be reflected sphere lights instead of small disc geo constrained to the eyes anim.
- Additional hdri reflection in the sclera.
- Added a cool tone light to shape the LHS of her face
- Reduced SSS on arms
March 31, 2025 at 4:26 PM
updated lighting after some feedback
March 28, 2025 at 5:14 PM
This only works because the base usd assets (buildings from Kitbash) are not setup with a proxy/render purpose. Otherwise it would become a proxy within a proxy, and I can't get the best of both working... any ideas anyone? :)
February 7, 2025 at 12:49 PM
Nice! I like the interactivity with a slider. Have you tried the vex functions 'split' and 're_replace'? Split is useful for breaking up a long string into components by a character of your choice.. normally i'd use [-1] to get the last component. Re_replace for removing numbers :)
February 5, 2025 at 9:43 AM
January 30, 2025 at 4:58 PM