Principal Engineer at Riot Games.
Brews beer, plays games, lives life.
he/him
I'll be talking about rewriting a particle system which has been modified by dozens (100+?) of people over 15 years and is a critical part of a game that ships every 2 weeks to millions of players. Lessons learnt, problems found, solutions created.
It's a journey.
I'll be talking about rewriting a particle system which has been modified by dozens (100+?) of people over 15 years and is a critical part of a game that ships every 2 weeks to millions of players. Lessons learnt, problems found, solutions created.
It's a journey.
"This system has been stagnating for years. It seriously needs a refactor. I'll just change a few things..."
Me today:
"This system has been stagnating for years. It seriously needs a refactor. I'll just change a few things..."
Me today:
“That's wrong too. The fence needs to be on the brick wall, not across it, on it.”
And it gave me this
“That's wrong too. The fence needs to be on the brick wall, not across it, on it.”
And it gave me this
That's completely wrong. The fence needs to be on the brick fence that is already there.
And it gave me this
That's completely wrong. The fence needs to be on the brick fence that is already there.
And it gave me this