Tim Rachor | Max Savage: Wing Commander meets Zelda
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Tim Rachor | Max Savage: Wing Commander meets Zelda
@trgames.de
Max Savage - Retro arcade space combat meets action-adventure exploration. Blast through a 90s-inspired sci-fi romp:
https://store.steampowered.com/app/4305030/Max_Savage/

Senior Game Designer at day, Passionate Indie-Developer at night.
And you can also recycle modules if you don't need them anymore or want to make space in the inventory.
January 15, 2026 at 8:57 AM
The shop is well stocked now. Not that easy to make a usable UI with so few pixels. 😅

#indiegames #indiedev #solodev
January 15, 2026 at 8:54 AM
Two new weapon-types: Plasma Cannon and EMP. 😊
Not using transparency made these effects a bit tricky, but I think they work well enough now. 😅 (and will be even better when sound comes into play)

#indiedev #indiegames #gamedev
January 12, 2026 at 12:53 PM
Everybody loves a good escort-mission! 😃
#WingCommander #indiegames #gamedev
January 10, 2026 at 2:35 PM
In-Flight Dialog system and ship HUD completed. It's coming together nicely. 😊
#indiegames #wingcommander #IndieDevs
January 3, 2026 at 3:46 PM
2D explosion debris is just such a 90s vibe... 😍
#gamedev #indiedev #solodev
January 2, 2026 at 9:59 AM
The Space Station is getting more complete. Yes I thought about door opening animations, but there are so many doors with unique animations, that I'll rather focus my work elsewhere. 😅
#indiegames #indiedev #gamedev
December 30, 2025 at 3:10 PM
Every good Space Game needs a barkeeper to talk to! 👄

#indiegames #wingcommander #indiedev
December 29, 2025 at 3:44 PM
Landing on planets and surface combat works now (in a very basic way ^^). 🤩
#gamedev #indiedev #indiegame
December 28, 2025 at 3:44 PM
Made tons of progress. 🥳 Added Mission System, Boosting, Target Camera, Ship Collisions, Take-off and Landing Animations and started work on the Hangar.

#indiegames #WingCommander #indiedev
December 25, 2025 at 3:59 PM
#StarCitizen has nothing on this! 😄
#indiegamedev #solodev
December 23, 2025 at 2:07 PM
Enemy AI is in... starts to feel like a real game. 😊

#indiegames #wingcommander #solodev
December 22, 2025 at 3:25 PM
And we have Pew Pew! I repeat: We have Pew Pew!

#indiegames #spacegame #IndieGameDev
December 21, 2025 at 12:05 PM
Radar and Targeting logic done. 😬
#IndieGameDev #gamedev #wingcommander
December 21, 2025 at 7:58 AM
The only acceptable form of dust is Space Dust!

#screenshotsaturday #gamedev #indiegames
December 20, 2025 at 1:45 PM
Always wanted to have my own speakeasy bar! 😍

#worldofwarcraft #housing #screenshotsaturday
December 13, 2025 at 10:34 AM
"Ah, the great outdoors!"

As a Night Elf Druid I longed for a connection to nature, so I made one myself. 🌳 (Watch the whole video for a peek behind the scenes)

#worldofwarcraft #housing #warcraft
December 6, 2025 at 12:39 PM
Intro cinematic for "Schattenjäger" is finished as well as the music and all sound effects. 🎶

#indiegames #pixelart #retrogames
December 2, 2025 at 3:34 PM