John Van Atta
triggthedisco.bsky.social
John Van Atta
@triggthedisco.bsky.social
Software engineer. Makes games sometimes. Hopes to one day make a game which will go down in the annals of history as "okay, I guess". He/him

ternarydesigns.itch.io
shadertoy.com/user/triggthediscovery
January 3, 2026 at 3:38 PM
Reposted by John Van Atta
A new Super Bunnyhop video! This one's not just about how my favorite weird indie game from last year is not just VERY easy to recommend to mass audiences, but also about how to climb the difficulty curve of enjoying poetry and surrealism.

Of course, it's JUDERO!

nebula.tv/videos/super...
Super Bunnyhop — Truth & Beauty & Indie Gaming (Aka:
Abstract artistic
nebula.tv
June 23, 2025 at 1:01 AM
There's a negative feedback loop with modern games press (the audience funded outfits), where the press miss games that skip traditional marketing, which makes marketing less valuable for some subgenres.
May 6, 2025 at 6:34 AM
Reposted by John Van Atta
It's my biggest video yet: A 4,000 year-long 100-minute narrative about how real-life political history has shaped the underlying basic mechanisms of an entire genre of games we take for granted today.

Kriegsspiel: How Napoleon Accidentally Invented Strategy Games www.youtube.com/watch?v=s6Am...
Kriegsspiel! How Napoleon Accidentally Invented Strategy Games
YouTube video by Super Bunnyhop
www.youtube.com
March 29, 2025 at 5:26 AM
I updated Snake Sleuth to get it in the state I wish it was in for Ludum Dare 56. It's not super ambitious, but it's probably the most "fun" jam game I've done so far, so happy to finally fix it up.

ternarydesigns.itch.io/snake-sleuth...
A Snake Sleuth Update!
Hey, finally got around to updating this lol. Includes a some bugfixes and a new feature which detects when you're out of available moves and generates a new board. This is honestly the state I wish I...
ternarydesigns.itch.io
March 24, 2025 at 3:32 AM
I wish I had more game dev friends. I need to find where the game dev goblins are in MTV/SF so I can find folks to hang out & make cool stuff with.
March 21, 2025 at 1:28 AM
Look at this heart rate graph, you can tell the exact moment I missed my train this morning.
March 19, 2025 at 6:47 AM
Reposted by John Van Atta
BUNNYHOP'S BACK, BABY!

NEW VIDEO BY THE END OF THE MONTH!
March 7, 2025 at 9:30 PM
You, Endure The Swarm is in this with a ton of other great games! Consider helping a good cause!
The California Fire Relief Bundle is live!! Benefitting survivors of the SoCal wildfires through the Community Organized Relief Effort (CORE). Featuring 400+ games: Tunic! Tangle Tower! Catlateral Damage! Hidden Folks! Cook, Serve, Delicious! And more! $10 minimum!! itch.io/b/2863/calif...
February 28, 2025 at 6:45 AM
Reposted by John Van Atta
I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain
December 9, 2024 at 7:13 AM
Yo, my game's 75% off as part of the Steam Autumn sale! It's a game about locking yourself inside so a swarm of spiders don't eat you to death.

Also discounted on itch if that's your fancy.

store.steampowered.com/app/2594110/...
Save 75% on Endure The Swarm on Steam
You can't run, you can't fight. The Swarm is coming. Use your wits and your environment to try and survive The Swarm in this turn based twist on the block pushing genre.
store.steampowered.com
November 28, 2024 at 9:37 PM
I don't open a game project for 4 months and this is what I come back to.
November 11, 2024 at 3:56 AM
I'm becoming increasingly worried about generative AI. Not because genAI is high quality or competent, but instead because people's standards for "content" are so insanely low.

I doubt genAI will ever produce a masterpiece novel or artwork, but so many folks just want a slop factory.
November 8, 2024 at 7:50 AM
Reposted by John Van Atta
My phone just auto corrected "trauma dumping" to "trauma dumpling," so I painted this in case anyone would like a visual of my mental state.

How's everyone else doing?
November 7, 2024 at 6:06 PM
This fucking sucks man
November 6, 2024 at 6:07 AM
Yo dawg this sucks
November 6, 2024 at 5:08 AM
Graphics programming
Indie game development
Tech YouTube
Retro Gaming YouTube
Theme parks & theme park tech (and I guess Theme park YouTube. Look I watch a lot of YouTube. It's not a problem I can qui...)
okay, time for a prompt post to distract us all from the horrors. quote this post with your areas of expertise, interest, hyperfixation and/or obsession and invite your audience to ask you questions about them.
November 5, 2024 at 10:48 AM
FRACTAL TREES

Code is on my shadertoy page, its only like 40 lines lol
November 1, 2024 at 5:27 AM
I wish I was more of an art guy instead of a math guy. Math can be pretty, but it's a longer walk to the station.
October 22, 2024 at 3:38 AM
Sharing a shader I wrote a few weeks back. I think it's pretty. Source code is on my shadertoy if you're curious.
October 20, 2024 at 11:36 PM
If you want to play a match 3 game with snakes, you can now do that though the power of this game I made for Ludum Dare 56 ternarydesigns.itch.io/snake-sleuth
Snake Sleuth by ternarydesigns
Causal game about finding snakes in the grass
ternarydesigns.itch.io
October 18, 2024 at 1:29 AM