Trigrou
banner
trigrou.bsky.social
Trigrou
@trigrou.bsky.social
Co-founder & CTO @Sketchfab https://sketchfab.com/

SF6 Zangief player, handstand enthousiast and a beginner piano player. I still code a bit on the side with some tech like WebGPU.

https://trigrou.com
I have this error in #webgpu when I reload multiple times my program in chrome canary. I need to quit and re run the browser. Any idea @gfxprogrammer
November 29, 2024 at 11:49 PM
I like https://lospec.com/palette-list to use predefined palette for debugging/viz, I used https://lospec.com/palette-list/resurrect-64 to debug quads #webgpu
November 29, 2024 at 11:48 PM
November 29, 2024 at 11:48 PM
Finally Diamond rank
November 29, 2024 at 11:47 PM
It's pretty annoying that this #apple #scenekit extension try to make thumbnail from my huge obj on the disk.
@Apple can I disable this extension ? or could you set a limit file size to avoid to load model > X MB
25GB for a background process is not cool...
November 29, 2024 at 11:47 PM
Added texture 2d support in shaderyjoy https://github.com/cedricpinson/shaderjoy/pull/8
#shadertoy
November 29, 2024 at 11:47 PM
Thank you @FirstMarkCap for the huge block of chocolate. My wife and kids thank you more 😉
November 29, 2024 at 11:46 PM
Ho a lot of old 3.5 disks. Look @mryoungfr 😉
November 29, 2024 at 11:46 PM
Unpacking old box 1991 #amiga #oldschool
November 29, 2024 at 11:46 PM
I am trying #emacs doom as a replacement of spacemacs. I did some adjustment but If you are an emacs users I recommend to try it. The clang integration with lsp works very well.
https://github.com/hlissner/doom-emacs
November 29, 2024 at 11:46 PM
Humm !!! what is this SceneKitQL... process running on my laptop ??? #macos
November 29, 2024 at 11:46 PM
I finally built a small application to edit fragment shader like #shadertoy. It uses the same shadertoy syntax/api so you can copy and past in shadertoy. Should compile on macos/window/linux. https://github.com/cedricpinson/shaderjoy
November 29, 2024 at 11:45 PM
After less than one day of @brave usage
November 29, 2024 at 11:45 PM
low resolution shadow map in real life
November 29, 2024 at 11:45 PM
The @Sketchfab plugin for Godot has been fixed, you can access the biggest library of creative common models directly in Godot editor
https://github.com/sketchfab/godot-plugin/releases/tag/1.0.1
Cc @godotengine
November 29, 2024 at 11:44 PM
November 29, 2024 at 11:42 PM
November 29, 2024 at 11:42 PM
November 29, 2024 at 11:42 PM
Sketchfab is looking for a senior artist to join the team in Paris https://www.artstation.com/jobs/9OR #jobs #cgi
November 29, 2024 at 11:41 PM
Vela by SamuelCompain https://skfb.ly/P7sr via @sketchfab
November 29, 2024 at 11:41 PM
Forester by ioan https://skfb.ly/OAB9 via @sketchfab #pbr
#ThisIsSubstance
November 29, 2024 at 11:41 PM
Low Final by timurkreativ https://skfb.ly/NpJF via @sketchfab
November 29, 2024 at 11:41 PM
Stunning Post-Apocalyptic Pirate Captain by roumen.filipov https://skfb.ly/MCvx via @sketchfab
November 29, 2024 at 11:40 PM
SCI-FI HELMET - RED DEVIL by Jonathan BENAINOUS https://skfb.ly/MrEz via @sketchfab @Allegorithmic
November 29, 2024 at 11:40 PM
November 29, 2024 at 11:39 PM