Wave (Slime 64)
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waveparadigm.com
Wave (Slime 64)
@waveparadigm.com
ℹ️ Games, software, and music!
🎮 Play Slime 64: https://slime64.com
🌐 More from me: https://waveparadigm.com
AGDQ 2026 was a blast!! Met so many awesome people, performed with @runningsomeerins.bsky.social, made friends with a bunch of fellow indie devs, and watched some incredible runs.

Hope to see y'all again sometime!!!
January 11, 2026 at 5:42 PM
Latest scam destination is called "churryfall"
December 30, 2025 at 11:58 PM
Kororinpa Marble Mania!! You tilt the Wii Remote to rotate the entire stage! A personal favorite of mine.
December 18, 2025 at 5:28 PM
Finally finished my 3D Marble-Rolling submission to #MetroidvaniaMonthJam 30!!

Within a Marbelous Maze was made in a month and features 5 marbles with different properties you unlock and swap between at extremely original and never-before-seen Tag Barrels!

waveparadigm.itch.io/within-a-mar...
December 17, 2025 at 4:50 AM
some #MetroidvaniaMonthJam vibes

I've got a lot of level design left but it's been an excellent exercise for me and I think it's coming along well!!

#gamedev #indiedev
December 8, 2025 at 8:47 AM
this is the way
December 3, 2025 at 3:43 AM
oh yeah, we're cooking for #MetroidvaniaMonthJam
December 3, 2025 at 3:12 AM
I'm cooking on a little idea I've had rattling around the back of my head for #MetroidvaniaMonthJam

Excited to show more! #gamedev #indiedev
November 25, 2025 at 5:56 AM
Coyote Time (letting the player jump a bit after they leave the ground) is huge for gamefeel.

Combine with Jump Buffer (executing a jump once they land if they pressed it a bit early) to maximize.

Bonus: spawn the jump particle at the last grounded position to hide the coyote time :)

#gamedev
November 7, 2025 at 3:09 PM
someone had asked what it looked like if you removed the lovely rigged model and animations and I can confirm it's very funny
November 6, 2025 at 1:25 PM
IRL footage of us schmoovin
October 22, 2025 at 3:50 PM
critics are calling it the dumbest thing he's ever spent ten minutes making
October 22, 2025 at 1:55 AM
participated in a speedrun contest for @unsentgames.bsky.social and when a fellow runner discovered a route-shattering OOB strategy 50 minutes before the deadline the race was on and at literally 11:59pm I hit this run

heart was beating out of my chest - former WR was 1m27s

insanity starts at :47
October 20, 2025 at 5:25 AM
we couldn't agree more
October 14, 2025 at 2:32 PM
The χ BLADE....
October 9, 2025 at 12:08 AM
fellow insane typist :D
September 13, 2025 at 1:07 PM
Everyone should wish the happiest of birthdays to my one and only, @runningsomeerins.bsky.social. here's to the next 30 💙💙💙
September 6, 2025 at 8:42 PM
PAX was an incredible experience.

Got to meet so many amazing people, the reception to @mrsleepyman.bsky.social was exactly what we were hoping to see, got to show off some Slime 64, and finally met @myles.zone IRL after 15 years!!!

Now it's time to sleep for 1000 years. 😅
September 3, 2025 at 7:48 PM
we love our lil man
August 31, 2025 at 4:32 AM
this is our cat loving @runningsomeerins.bsky.social and refusing to let her go
August 31, 2025 at 3:41 AM
Thank you so much!!! We're cooking really hard on the full game and I'm so excited to get it into peoples' hands. Unfortunately quite a ways to go still but every day we get closer!
August 30, 2025 at 6:42 AM
August 30, 2025 at 5:54 AM
I think it's a good note to take back on myself that the trailer might not be leaning into the parts of our game that do more directly take visual inspiration, like some of these screenshots

but really that's just it - the inspirations go far beyond the visual/technical
August 29, 2025 at 2:42 AM
chuckling about this dunking QT from Twitter

at its heart I do understand the criticism that we don't follow the technical limitations of the N64, but I hope the combo of our art direction, character design, music/sound design, and overall Vibes show our love for the N64😅

Sloppy Adventures.....
August 28, 2025 at 3:54 PM
🚨🚨SLIME 64 REVEAL TRAILER🚨🚨

Join us for a 3D collect-a-thon platformer starring elemental slimes who combine their powers and collect Bells & Whistles to defeat an evil robotic enterprise.

Super excited to finally show a first look at the full game. More to come!

Wishlist on Steam! slime64.com
August 27, 2025 at 3:39 PM