Mitchell F. Wolfe
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wolfefm.bsky.social
Mitchell F. Wolfe
@wolfefm.bsky.social
Game Designer. Previously: Respawn on Star Wars Jedi: Survivor, host of Telling the Tale podcast.
I know pointing out how weird the TGA categories are is a bit old hat, but I hear much more groaning about the esports categories than this, and I don't actually hate those esports ones. Not my world, but it makes sense to have imo.
December 11, 2025 at 6:11 PM
Only Bauhaus 93 and no other fonts
December 10, 2025 at 2:55 PM
Unsure if this counts, but Linda3. Its PSX remake may or may not count as "surviving."
December 6, 2025 at 6:39 AM
Young Cranky had big goals for himself
December 4, 2025 at 11:33 PM
It's pretty fantastic. When I was at Respawn there was a studio-wide reverence for TF2 that went far beyond what you'd normally see for a studio's own games. It's special.
December 2, 2025 at 3:55 PM
This skeet may be too specific for my demographic
November 29, 2025 at 2:11 AM
I was in 2nd grade too. It is me.
November 24, 2025 at 6:03 AM
A couple times!
November 12, 2025 at 11:29 PM
Heroes gave us Outer Wilds, so we appreciate Heroes in this house.
November 7, 2025 at 5:14 AM
Reposted by Mitchell F. Wolfe
Last year, @wolfefm.bsky.social and I tried to break down the essence of what makes Gregg's games unique. While there will always be certain intangibles that you can't articulate, I think we did a pretty good job of getting to the heart of what makes him such a standout creative talent.
The Kongversation 1208 - DKU Architects: Gregg Mayles
YouTube video by DK Vine
www.youtube.com
October 14, 2025 at 4:40 PM