https://linktr.ee/Xaymar
8. The impact of buildings is decided by a very broken pathfinding algorithm. Several times I've had to rebuild my city due to the pathfinding algorithm treating some parts as invisible walls.
8. The impact of buildings is decided by a very broken pathfinding algorithm. Several times I've had to rebuild my city due to the pathfinding algorithm treating some parts as invisible walls.
6. No proper "rival" AI. Their city should have left them in debt hours ago, and yet they're somehow not out of the game yet. In fact, their city should have killed everyone by now - yet they're immune to fire, disease and more.
6. No proper "rival" AI. Their city should have left them in debt hours ago, and yet they're somehow not out of the game yet. In fact, their city should have killed everyone by now - yet they're immune to fire, disease and more.
4. Income is practically RNG with no connection to the city itself. You just get a ballpark number and maybe it's good enough. Maybe.
4. Income is practically RNG with no connection to the city itself. You just get a ballpark number and maybe it's good enough. Maybe.
2. The islands are comparably tiny, or the buildings are needlessly huge. What happened to the massive islands from earlier Anno titles?
2. The islands are comparably tiny, or the buildings are needlessly huge. What happened to the massive islands from earlier Anno titles?