yarmyen
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yarmyen.bsky.social
yarmyen
@yarmyen.bsky.social
work: #solodev / 3D Artist #blender #b3d / music creation #reaper #reaperdaw #ardour #daw #LMMS / Cozy Game artist and Indie Game dev #godot #mypaint #krita
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interesting: GL #ThaiGL / cozy game / art / cat #cat / anime / digital synth music
Reposted by yarmyen
This is heavily inspired by real things that have exploded in my living room due to inaccurate evaluation of inanimate object threat levels.
February 13, 2026 at 9:14 AM
Reposted by yarmyen
Day 29: 2025/08/08 - 8h

CW: annoying text sounds

Finished implementing the ground floor club interior, got object interactions animating as intended, & started adding crossfade to music effects when switching tracks.

#DailyDevlog #Moonshell_Island #gamedev #gamemaker
February 12, 2026 at 5:42 PM
Reposted by yarmyen
If you like what you see, check out our steam page and wishlist Under the Island.

store.steampowered.com/app/1583520/...
Under The Island on Steam
Embark on an epic adventure in Under the Island! A 2D action-adventure steeped in ‘90s charm, step into the shoes of Nia, and battle fierce monsters, solve clever puzzles, and explore a world alive wi...
store.steampowered.com
February 12, 2026 at 1:30 PM
i don't understand now 😅
anyway it's will useful for sure but now i use mixamo mocap files that non relation first and end key together.
next mission in other playgrounds I will use my animation characters for game play finding and tuning . thanks for suggestion
February 11, 2026 at 3:16 AM
oh it look smart
February 11, 2026 at 3:07 AM
Reposted by yarmyen
Day 27: 2025/08/06 - 6h

CW: audio probably too loud

Today I reimplemented the Club Grounds map! Will start on the interior next time.

#DailyDevlog #Moonshell_Island #gamedev #gamemaker
February 10, 2026 at 6:39 PM