Luke Butler
@yoboldope.bsky.social
5 followers 14 following 40 posts
Forever a TTRPG Referee living in a cubicle, dreaming of a homestead in the woods.
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Reposted by Luke Butler
iwriteok.bsky.social
one thing that is true for everyone reading this: unless something changes dramatically the number of people who agree with you on what basic facts constitute "reality" will shrink every year for the rest of your life
yoboldope.bsky.social
Nothing feels better than having your opponent repeatedly pick up your cards to read them because they’ve never seen them before.
yoboldope.bsky.social
Gun literacy has ruined most movies and TV shows for me.
yoboldope.bsky.social
So, I need to buy some new shoes…
yoboldope.bsky.social
Isn’t this just how they say AGI will be created?
lasergiant.bsky.social
*sam altman creating gpt-5*

chatgpt please make a new version of yourself that is significantly better.
Reposted by Luke Butler
queerwizard.co.uk
If I hear 'style over substance' one more time to describe Mörk Borg I'm going to scream. For the last time - the style IS the substance. You cannot separate them. That's what you're buying! You're buying an absolutely immaculately constructed VIBE.
Reposted by Luke Butler
yoboldope.bsky.social
Got back into UVS (formerly UFS), and it feels good to be slinging cardboard again.
Reposted by Luke Butler
chasewassenar.bsky.social
We really went above and beyond after having to miss a week because COVID is the worst. One of my favorite episodes we've recorded recently!
roughdraftspodcast.bsky.social
In a super-sized episode of Final Cut, @ceades.bsky.social and @chasewassenar.bsky.social talk about a bunch of movies they've seen recently before taking a deep dive into Superman and the launch of the new James Gunn DC era!

Listen: open.spotify.com/episode/3nnf...
Final Cut: Superman
Rough Drafts Podcast · Episode
open.spotify.com
yoboldope.bsky.social
The teeth add so much character to the little guy.
Reposted by Luke Butler
queerwizard.co.uk
my only unhinged TTRPG opinion is that I think using the term 'math rocks' makes you sound like a four year old
Reposted by Luke Butler
mollcap.bsky.social
went outside for a minute
yoboldope.bsky.social
Death treats? You mean naps.
yoboldope.bsky.social
Of course! No malice perceived, and as much as I loved B/X I’ve hacked at it just as much (Always gotta use GLOG spell-casting) to get the system to align with my setting and the stories/gameplay I want to engage with.
yoboldope.bsky.social
That does feel a consolation prize; I tend to like to use EXP to incentivize player behavior. So, it’ll likely be something I hack at some point.
yoboldope.bsky.social
I know I was just ragging on grid based combat TTRPGs, but when I am in the mood for that 4E is where it is at. I think someone tried to blend OSR and 4e, but I never had the table bandwidth to try it out: tundalus.itch.io/trespasser
Trespasser by tundalus
A d20 fantasy game of base building, survival, and perilous tactical combat.
tundalus.itch.io
yoboldope.bsky.social
As a short aside, I’ll be hacking apart DW anyway as the fiction first is what appeals to me. I tend to get rid of any +X bonuses because they’re boring. Who remembers when Weapon Focus saved the day in 3.5? Nobody, but we pretty much all took it.
yoboldope.bsky.social
This might be my roots from D&D and OSR taking hold, but failing forward (7-9 result I assume), is just success with a cost, right? I don’t see the issue with that, even more so when 6- being a hard fail or worse. That being said lots of +1s can make it so you’re always “succeeding”.
yoboldope.bsky.social
As for consequences, I already find myself doing this in modern TTRPGs and OSR games (especially OSR), where I need to decide the consequences of a failed roll; and if I can’t think of one, why are we rolling dice?
yoboldope.bsky.social
Another example; It’s nice to know that if I want the different schools of magic to have unique smells, that I can let the Wizard decide illusion spells smell like spoiled milk (Once you know they’re an illusion of course).
yoboldope.bsky.social
For example, one of my players is an Beastman, and there is lore around their race but when it comes to specific details of their type of animal, I let them color away, with the right to veto. I think it helps that I trust my players to provide details that are consistent with the themes & tones.
yoboldope.bsky.social
This is very understandable, and maybe I’m not fully embracing the DW vision, but I don’t give my players full narrative control. I give them the outline and let them color within the lines.
yoboldope.bsky.social
That seems to be a very common take; people either love them or hate them. I just find that the heavy emphasis on grid based combat in D&D and Pathfinder takes away heavily from the role playing game aspect for me. However, I am curious what gave you a bad experience so that I can avoid it.
yoboldope.bsky.social
Really? It doesn’t seem that bad; granted I have a habit of hacking any system I touch to fit the setting so the classes have already been thrown out and overhauled before our first session.