For more of our end-of-year coverage, be sure to visit the site.
For more of our end-of-year coverage, be sure to visit the site.
At GDC 2024, developer Rez Graham made a case for building your own engine, outlining the available tools, as well as some pitfalls #GDBestof2024
At GDC 2024, developer Rez Graham made a case for building your own engine, outlining the available tools, as well as some pitfalls #GDBestof2024
Designing it required carefully studying how players think objects should behave, not how they really do.
The game's technical director and its lead physics programmer tell us more #GDBestof2024
Designing it required carefully studying how players think objects should behave, not how they really do.
The game's technical director and its lead physics programmer tell us more #GDBestof2024
Check out Ultima and Worldbuilding in Computer Role-Playing Games by Professors Carly Kocurek and Matthew Payne.
It's available in full for free. #GDBestof2024
Check out Ultima and Worldbuilding in Computer Role-Playing Games by Professors Carly Kocurek and Matthew Payne.
It's available in full for free. #GDBestof2024
While you might just be paranoid or unlucky, you could also be right.
Adrien Laurent dissects a predatory design tactic in monetized games #GDBestof2024
While you might just be paranoid or unlucky, you could also be right.
Adrien Laurent dissects a predatory design tactic in monetized games #GDBestof2024
For more of our end-of-year coverage, be sure to check out the Best of 2024 keyword on the site.
For more of our end-of-year coverage, be sure to check out the Best of 2024 keyword on the site.
It was about legacy.
"We cannot really translate the volume into money. It's more about the significance." Read more in our interview #GDBestof2024
It was about legacy.
"We cannot really translate the volume into money. It's more about the significance." Read more in our interview #GDBestof2024
Well, secrets. The game is built on multiple layers of encoded clues that players are still in the process of deciphering.
Creator Billy Basso gives us insight into the deeper layers of the game's puzzles. #GDBestof2024
Well, secrets. The game is built on multiple layers of encoded clues that players are still in the process of deciphering.
Creator Billy Basso gives us insight into the deeper layers of the game's puzzles. #GDBestof2024
Whether you launch a dedicated program or follow a general strategy of community-driven development, here are five rules for you to follow from Dying Light 2's franchise director Tymon Smektała.
#GDBestof2024
Whether you launch a dedicated program or follow a general strategy of community-driven development, here are five rules for you to follow from Dying Light 2's franchise director Tymon Smektała.
#GDBestof2024
Read his comprehensive breakdown of the level design process #GDBestof2024
Read his comprehensive breakdown of the level design process #GDBestof2024
For more of our end-of-year coverage, be sure to visit the site.
For more of our end-of-year coverage, be sure to visit the site.
In a GDC 2024 talk, marketing expert Chris Zukowski revealed the secret to selling your game on Steam: make them work for their 30%.
This and other tips in our talk write-up #GDBestof2024
In a GDC 2024 talk, marketing expert Chris Zukowski revealed the secret to selling your game on Steam: make them work for their 30%.
This and other tips in our talk write-up #GDBestof2024
In our interview, McGowan said developers stand to benefit from the physical and contractual advantages a union can provide. #GDBestof2024
In our interview, McGowan said developers stand to benefit from the physical and contractual advantages a union can provide. #GDBestof2024
But even the most thorough tutorial modes can be stymied by overwhelming UX design
Here’s how Paradox Interactive used internal data to condense the CKIII tutorial into a more time-efficient experience #GDBestof2024
But even the most thorough tutorial modes can be stymied by overwhelming UX design
Here’s how Paradox Interactive used internal data to condense the CKIII tutorial into a more time-efficient experience #GDBestof2024
It depends on your resources, what you hope to accomplish, and a myriad of other factors.
Here's why you shouldn't--and when you should, according to developer Maxim Kiselev #GDBestof2024
It depends on your resources, what you hope to accomplish, and a myriad of other factors.
Here's why you shouldn't--and when you should, according to developer Maxim Kiselev #GDBestof2024
For more of our end-of-year coverage, be sure to visit the site.
https://www.gamedeve...
For more of our end-of-year coverage, be sure to visit the site.
https://www.gamedeve...
One of the studios to emerge from the wreckage is Dark Math Games, who secured a reported seven-figure investment in their debut title, XXX Nightshift #GDBestof2024
One of the studios to emerge from the wreckage is Dark Math Games, who secured a reported seven-figure investment in their debut title, XXX Nightshift #GDBestof2024
Devs say the platform is a promising "fresh start."
"It's a great [place] to share early development and get early feedback from kind people." #GDBestof2024
Devs say the platform is a promising "fresh start."
"It's a great [place] to share early development and get early feedback from kind people." #GDBestof2024
Game releases technical producer Adam Ziółkowski tells us what the process was like updating Alpha Protocol, particularly the demands on DRM and cloud saving, in this Deep Dive #GDBestof2024
Game releases technical producer Adam Ziółkowski tells us what the process was like updating Alpha Protocol, particularly the demands on DRM and cloud saving, in this Deep Dive #GDBestof2024
And that it is our responsibility to change them."
Read the Featured Blog by Rhys Frampton #GDBestof2024
And that it is our responsibility to change them."
Read the Featured Blog by Rhys Frampton #GDBestof2024
For more of our end-of-year coverage, be sure to visit the site.
https://www.gamedeve...
For more of our end-of-year coverage, be sure to visit the site.
https://www.gamedeve...
One studio that followed through on abandoning the engine was developer Mega Crit, who announced Slay the Spire II will be made entirely in Godot #GDBestof2024
One studio that followed through on abandoning the engine was developer Mega Crit, who announced Slay the Spire II will be made entirely in Godot #GDBestof2024
The high cost of living and other factors are making publishers reluctant to invest in the region.
There are ways to improve the situation—but the final boss may be capitalism itself #GDBestof2024
The high cost of living and other factors are making publishers reluctant to invest in the region.
There are ways to improve the situation—but the final boss may be capitalism itself #GDBestof2024
In this Deep Dive, comms manager Michal Amielanczyk reveals the marketing strategy that helped the game's popularity soar despite being in pre-release #GDBestof2024
In this Deep Dive, comms manager Michal Amielanczyk reveals the marketing strategy that helped the game's popularity soar despite being in pre-release #GDBestof2024
It was the most vocal developers have ever been at the annual award ceremony. #GDBestof2024
It was the most vocal developers have ever been at the annual award ceremony. #GDBestof2024