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It's been a minute.
Never mind over night renders and fighting other classmates for multiple PCs to find out the next day 1 of 3 PCs worked.
It's been a minute.
Never mind over night renders and fighting other classmates for multiple PCs to find out the next day 1 of 3 PCs worked.
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 15/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 15/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
Text in the Alt tag of the image.
Next time I'm in Montreal, I'll try and take a selfie at the address. 📷
Text in the Alt tag of the image.
Next time I'm in Montreal, I'll try and take a selfie at the address. 📷
Graphic Design: Photoshop>Flash>Corel Draw/Adobe Illustrator>VectorStyler
3D General: Bryce3D > 3DS Max > Lightwave > Maya > Softimage
Digital Painting: None I suck at them all
Yeah I used to use Flash for graphic design and vector art for t-shirt printing lol.
PS > SAI > CSP
Stuff I tried:
- Procreate
- OpenCanvas
- Medibang
2D: MS Paint > PS3.5-CS6 > Sai > *CSP > Krita > HEAVPAINT > Infinite Painter*
3d: 3DS DOS > Maya > 3DS > Z Brush > Mudbox > *Blender*
Anything in asterisks I'm still using
Graphic Design: Photoshop>Flash>Corel Draw/Adobe Illustrator>VectorStyler
3D General: Bryce3D > 3DS Max > Lightwave > Maya > Softimage
Digital Painting: None I suck at them all
Yeah I used to use Flash for graphic design and vector art for t-shirt printing lol.
The storyboards are fast, there's 2d and 3d animatics for 19-2000 + Rock the House, so many mistakes that breaks the illusion, and a wayback machine site telling us the tools that El Manana used (primarily AE + Softimage)
The storyboards are fast, there's 2d and 3d animatics for 19-2000 + Rock the House, so many mistakes that breaks the illusion, and a wayback machine site telling us the tools that El Manana used (primarily AE + Softimage)
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 04/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
for ų̵̰̰͑n̸̨͓̯̖̹̯̺̔́̓̊͝t̶̻̺̣̪̓̀͜ȉ̸̖̦̮̹̪̙̩͉̒͂̋́̓͑̀t̶̫̹̤̩͙͓̭̋͛̄́͒̒͊l̵̲̙̒̔̅͝e̸̼̋͗̓͜d̵͈̝̥̹͕͎̹̃̇͘
incept date nov 04/2025
#PS2 #softimage #3d #3dmodelling #gamedesign #leveldesign #indiegame #screenshotsaturday #necrophone
To promote Test Drive 5, for whatever reason, Accolade sent out screenshots of their SoftImage 3D development environments showing the tracks and cars being modeled
To promote Test Drive 5, for whatever reason, Accolade sent out screenshots of their SoftImage 3D development environments showing the tracks and cars being modeled