#tetra3d
Yo, I haven't really been posting about my game that I've been working on!

It's a character adventure game normally, but once you enter a dumpster it transforms into a first-person lane-based platformer w/ drifting, haha.

www.youtube.com/watch?v=cK5y...

#gamedev #indiedev #tetra3d #golang #funky
schmovement
YouTube video by SolarLune
www.youtube.com
October 31, 2025 at 2:29 PM
I’m so happy to see you on Bluesky! 🥰 I miss your streams! I notice you added perspective correct texturing to tetra3d, it looks excellent without the warping textures, though I liked that too
December 21, 2024 at 2:51 AM
Been working on my #3D renderer, Tetra3D.

I need to sort tris within meshes. I used to add them to a slice and sort them at the end, but now I add them to buckets depending on their depth. Then loop through the buckets and render the tris.

Not perfect, but faster and good enough! #gamedev
September 13, 2024 at 8:09 PM
Hello! I'll be streaming some more game development in about 40 minutes at 5PM PST over on my Twitch here:

www.twitch.tv/solarlunetwi...

#gamedev #indie #streaming #livestream #fun #3D #tetra3d
Twitch
Twitch is the world
www.twitch.tv
February 15, 2025 at 12:18 AM
I’m so looking forward to you streaming again, I’ve missed it! I wanna see about the updates to Tetra3D instead of reading the commits haha
January 24, 2025 at 7:31 AM
So this is a PS1-style adventure game I'm working on that takes place in a dystopian cyberpunk world of the future. You're just a parent going to pick up their kid from school. It will try to focus on how people still live.

Made using my own open-source 3D renderer in Go, Tetra3D!

#gamedev #golang
February 7, 2024 at 3:54 PM
Hey I created this open-source website that showcases my open-source PS1-style 3D renderer, Tetra3D. The site's still a WIP, but it's pretty cool that it works! #gamedev #Indiedev #b3d #ps1 #playstation

solarlune.github.io/tetra3d.site/
December 18, 2024 at 2:32 AM
Making this little maze game prototype with Ebitengine, Go (of course), and resolv. I also am using my 3D library, Tetra3D, to render a 3D coin mesh to a 2D sprite. Looks pretty cool, I think! #gamedev #ebitengine #mazegame #prototype #indiedev #gaming
November 13, 2024 at 11:57 PM
Been working on making cool videos / ads for my futuristic adventure game. It's being written in Go with my own open-source PS1-style 3D renderer, Tetra3D:

www.youtube.com/watch?v=pBAa...

#gamedev #indie #tetra3d #golang
Cyberpunk adventure game progress
Making some progress on this futuristic cyberpunk adventure game - been working with Blender to make motion graphics, and it's shaping up!_______https://sola...
www.youtube.com
March 6, 2024 at 2:46 AM
PS1-style floor reflections - it's just a transparent floor and doubled objects.

Classic for a reason, haha

#gamedev #indie #ps1 #3d #tetra3d #golang #indiedev
January 24, 2025 at 5:55 AM
Making a lot of progress with this game I've been working on. I'm hotloading #Javascript to interface with my "engine" and doing it in a somewhat performant manner. Here I'm drawing on the player's texture in code at runtime.

Modding should be pretty crazy!

#golang #ebitengine #tetra3d
September 17, 2025 at 3:13 PM
Hello!

I'll be streaming some gamedev work with my hand-made 3D renderer, Tetra3D, over on my Twitch here:

www.twitch.tv/solarlunetwi...
February 6, 2024 at 10:42 PM
Also, this is the transition animation I worked on in the last stream:

#gamedev #indie #tetra3D #golang #handmade #ps1 #playstation
February 15, 2025 at 12:48 AM
Working with #Ebitengine, #Tetra3D, and #Goja for hotreloading Javascript for the scripting language. It's wroking out pretty well, I think~

#gamedev #indie #golang #3D #2D #ps1
January 20, 2025 at 5:10 AM