Dfactor
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dfactor.bsky.social
Dfactor
@dfactor.bsky.social
340 followers 110 following 1.7K posts
I make in-depth walkthroughs of retro video games with attention to detail, completion, preservation, enhancement and accessibility. Screenshots and videos are my own, covers are not. Alt text-friendly. patreon.com/dfactor / linktr.ee/dfactorlongplays
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I've spent a lot of time organizing my walkthroughs (and livestreams) into playlists!

YouTube doesn't have channel-wide playlist search and scrolling through 500 of them is insanity, so I've made categorized spreadsheets sorted alphabetically so that you can find up-to date videos.
Dfactor Playlists
docs.google.com
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dropping this piece from last year's Tango acquisition for no reason in particular...... paletteswap.site/true-colors/...
TL;DR the experience would be similar, but the battles would take longer time. Things would get more annoying and longer on Scavenger and higher.
I'm not interested in making challenge run videos, but Bounty Mode might be even easier, as you get free goodies for M4A1 early on, like Hammer, that outright stuns golems and a lot of common ANMCs. You also get Pyke before a boss that is very weak against it.
The boss and common enemy attack patterns remain the same, with anecdotal evidence that some uncommon attacks appear more often, but dodging techniques do not change between difficulties, but the damage output of Aya is lower.
Good selection of videos!

It's disturbing to see repeat corporate apologism, when it's never been more clear that the price and amount of success does nothing to make the lives of developers any better, with the way how things with most publishers are.
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Actual thing that happened at work today
#chipwisemanart
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An in-game model for PS2/SH2 graphic text I did w/ the lead & graphic programmer Norihito Hatakeda, which I sculpted for the 1st time. The in-game models, Maria, Mary, Bubble Head Nurse, Angela and even Pyramid Head arms were based on this model. Also this was eventually called Fukuro Lady.
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PE2 doesn't have that many direct connections to the first Parasite Eve game, aside from the intro, the mention of NY incident. Then there's the sudden, out of nowhere Daniel roast.

There's been Bounty Mode progress, but I also now have a request!

[ #ParasiteEve | #ParasiteEve2 | #PSX | #PS1 ]
Sophie is conflicted, but curious. The unknown entity?
Not so friendly.

youtube.com/live/5k97Ke1...

[ #TalesOfGracesFRemastered | #TalesOfGracesF | #TalesOf ]
I'm not too familiar with the PSP lineup, so it's a bit surprising to see more of Kurushi.

Despite the extra intimidating atmosphere, it's one of the rare puzzle titles that made me study the rules by playing it over and over, as reading hints without language knowledge was out of the question.
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Saw a post on tumblr that said “Think I need a motivational poster of one of Saejima's big soft cat-looking smiles that says: "Never let an unkind world make you an unkind person".” So I drew this 🖊️🦑
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Up to No Good - watercolour and acryla gouache on board

💚prints💚
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That's quite a revelation too.
The first impressions of Tricephalos was that the buffed version of it sure it difficult due to the ability of being one or two-shotted. There's no room for mistakes, and there were plenty.

youtube.com/live/DXCLVpB...

[ #EldenRingNightreign | #EldenRing | #FromSoftware ]
Crocipedia, the preservation of all media related to Croc.

Updated control scheme, which is a notable accessibility improvement for those that struggle with original.

Funding the remaster efforts for Croc 2, and maybe more for the future.

Wider availability, beyond PS1 and PC.
I'm glad to have you back, Barley! Without a single doubt this place is not the same without you.