Robin-Yann Storm
@rystorm.com
5.7K followers 400 following 4.8K posts
Product & UX Designer for Tools, Freelance Consultant @ https://rystorm.com/ Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC. Gets really excited about workflows.
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rystorm.com
New video! Old news, new package: AI, Procedural Generation, UGC, in-game trading, Blockchain, and the Metaverse

Why are game developers so adverse to these technologies? The best way to find out is by asking folks who have lived through the history of game development.

youtu.be/CeZ_rcDQg6Q
Old news, new package: AI, Procedural Generation, UGC, ingame trading, Blockchain, and the Metaverse
YouTube video by Robin-Yann Storm
youtu.be
rystorm.com
Yeah if you know the bait, it's no longer bait
rystorm.com
Hell yeah, see you there!
rystorm.com
Stock photo yes, but I don't think folks know these are stock photos of all the same guy every time
rystorm.com
Let's! I am arriving the 22nd! Flying out again early morning 27th
rystorm.com
It's the equivalent of this
Peter Tuchman as a youtube thumbnail
rystorm.com
Whenever you see this guy in the photo of a financial news article, you need to understand you are being clickbaited.

He is called Peter Tuchman, and he's literally famous for being what you would call the 'YouTube Thumbnail' of stockmarket news.
Peter Tuchman in various poses
rystorm.com
2. A talk: Gyms, Zoos, and Museums: Your documentation should be in-game.

Hardly anyone reads Confluence or wikis, and information gets lost internally all over. In what level was that NPC, how far can a player jump, what was that animation called?
We can solve it, with gyms, zoos, and museums!
Everyone always mentions that people do not read documentation. This is also the case for us as game developers. So what can we do about that? First, it is important not to force everyone to read pages and pages of documentation. Usually, only programmers and other technical folks go through all the effort of reading up on functionality. So what about artists, and designers? Thankfully, solutions already exist: Gyms, Zoos, and Museums. Let’s look at these examples, see how they work, how they can be built, and how they improve the development of your games.
rystorm.com
I will be speaking at GIC in Poznan, 2 weeks from now! There will be two sessions hosted by me:

1. The Tool Design Roundtable, in which we will discuss about what kind of workflows fit your users, how to gather feedback, what UI practices work best, and how to design a good pipeline.
We will discuss and share experiences on Tool UX Design & Production. This is a fairly new topic that every studio has to deal with, but is talked about relatively little. These roundtables will give you the time and place to discuss how the handle feature requests, UX & UI improvements, and tool production for each of our own internal tool needs. Example questions are: 1. What communication channels do you use to inform users about new tool features? 2. How to iterate, and avoid the vocal minority? 3. How do you slow down, so you aren't just a huge feature train for your tools all the time?
rystorm.com
Which felt extra bad because the crew on KLM flights is great in 90% of flights.

I would say that any upsell feels weird, but I reasonably think I am not always able to spot an upsell. I guess when something doesn't feel like an upsell, it's way less bad. But, I have so little marketing experience!
rystorm.com
I just remembered I haven't seen a 'duty free' inflight sales brochure or cart on KLM flights for like... 10 years?

I'm glad, because it always felt weird. You couldn't even check the internet to see if the prices were fair, and the 'pushyness' of it always made everyone ignore the crew during it.
rystorm.com
"What if Call of Duty, but as a procedural drama TV show?" is pretty brilliant ngl
Reposted by Robin-Yann Storm
kronok.bsky.social
What UVing in a good level editor tool is like:
Select a face and Alt + RMB on hovered faces to flow it to that face.
I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).
rystorm.com
You will not remember that piece of dirty clothing until you have already started the washing machine. Somehow, humans can't see issues until something has started, so account for that in your tools.

So always make sure a user can undo an action, like Gmail does with email send timers.
rystorm.com
The official Deadlock discord, in which Yoshi, also with an avatar, does all the update/patch announcements
rystorm.com
I will never escape this.

…but you released lordbound. So maybe, someday, I will too.
rystorm.com
BF6 level editing on an iPad. lol. I didn't see that one coming
foadafshari.bsky.social
There is a ton of things going on but as a distraction, I figured I would try this. Battlefield 6 drops tomorrow and with it the new Portal. I downloaded the SDK and loaded it up into Xodot and I gotta admit, it’s crazy that you can do this on an iPad Pro. cc: @migueldeicaza.bsky.social
rystorm.com
When a measure becomes a target, it ceases to be a good measure.

...yet we are seeing more and more things measured, exactly because they are intended as targets.
lordravenscraft.bsky.social
when I worked at Frye's, their metrics were based on how many Norton subs they sold. to the point they had us essentially giving them away. conning customers into adding Norton they didn't want to purchases that made us no money

anyway, time is a flat circle
rystorm.com
Hey it's the famous Yoshi, known for all the Discord notifications!
Reposted by Robin-Yann Storm
rystorm.com
People keep asking me about the hardware I use for my video calls, as the quality is really high. So, here's a list of my hardware and recommendations: docs.google.com/document/d/1...

Below is an example of the video quality & blur from an old video I made that shows the autofocus speed.
rystorm.com
Please follow this account for the incredible tools, and also the consistent masterclass in video sharing.

No text. No long explanations. No talking head about the 'intention' of the design.

Just very quick features, showcased clearly, and you understand it all in less than 30 seconds.
mightofmerchants.bsky.social
Procedural generation. Road with buildings. #dnd
rystorm.com
Companies start to flounder when all they do is put the same information in different boxes, trying their hardest to survive by having Directors pushing the same idea in different ways.

Instead, you have to think of different ways to achieve the desired result. Which feels close, but is different.
rystorm.com
Businesses just love to put the same information in different boxes.
rystorm.com
Businesses just love to put the same information in different boxes.
rystorm.com
And yet when folks are applying for jobs, it's the exact same problems with CVs and formatting the same information in a a hundred different bespoke HR application boxes
rystorm.com
Principal Poaster, top of the CV