https://www.artstation.com/ericschubert3d
http://youtube.com/@3d_eric
http://mas.to/@3d_eric
http://3deric.gumroad.com
These will be completely free, for everyone to use in anything 💖
These will be completely free, for everyone to use in anything 💖
+ Still very WIP tho
#godotengine #gamedev #wildcosmos
+ Still very WIP tho
#godotengine #gamedev #wildcosmos
#gamedev #indiegame
#gamedev #indiegame
#python #coding #creativecoding #3dart #3d
#python #coding #creativecoding #3dart #3d
#godot #gamedev #indiegame #coding
Graphics by @kenney.nl
#godot #gamedev #indiegame #coding
Graphics by @kenney.nl
Keine Haftung für verletzte Gefühle.
Keine Haftung für verletzte Gefühle.
Still need to find a elegant way to store all executable tricks on the player controller.
#godot #gamedev #indiegame #coding
Still need to find a elegant way to store all executable tricks on the player controller.
#godot #gamedev #indiegame #coding
#godot #gamedev
#godot #gamedev
#python #gamedev #coding #creativecoding
#python #gamedev #coding #creativecoding
I can collapse a world element and the neighbour elements change their entropy.
Graphics are by @kenney.nl
#coding #python #gamedev
I can collapse a world element and the neighbour elements change their entropy.
Graphics are by @kenney.nl
#coding #python #gamedev
Had to add a additional "is_on_floor()" check additionally to my raycast function.
There were some edgecases where the capsule collider was on the floor, but my raycast reported the opposite. Fixed in two lines.
#godot #gamedev #indiegame
Had to add a additional "is_on_floor()" check additionally to my raycast function.
There were some edgecases where the capsule collider was on the floor, but my raycast reported the opposite. Fixed in two lines.
#godot #gamedev #indiegame
Setup is based on a tutorial by Samuel Krug.
#blender #b3d #rendering #3dart
Setup is based on a tutorial by Samuel Krug.
#blender #b3d #rendering #3dart
Once again, congratulations to everyone involved in the project!
Once again, congratulations to everyone involved in the project!